aerial wrote:Some things changed though, expect jday to be harder, it was reworked and these guys hit super hard.
Rereading these pages and this hits home. Currently 123 but can't beat these high council angels. The only sub-120 content I haven't managed is Bartuc, which seems to grief me in the same way. Dozens of summons get in the way, and when I try to run away like in the videos the bosses just keep spawning more unkillable adds until the screen is overwhelmed.
I've got the RW (w/ 5 ED mo + maxed lucky DR) sacred ancient armor and plated belt, and 2 fully upgraded Assur Rings. I feel the problem is my lack of mechanical skill, but I'm just not sure how to approach the battle differently. Dart in for a hit, run away to drag the adds away, dart back for another hit, repeat, until eventually the room is too full of adds. Maybe Wrathchild wasn't meant to carry 120+? I feel my best option is returning to K3K for awhile to grind more sacred drops and shrines. My clearspeed there is much better than Duncraig and the Amazons don't drop enough potions.
I have few barbs saved in single player at different stages of progression, so I can test things.
Legacy of blood you can do with tiered uniques absolutely, I just tried (0 crafts).
It isn't trivial, you need try few times if things go wrong.
You may wanna use iceburst when guy is isolated from ads initially. Time thundergod nova when you enter, and follow it with thunderslam, gives you nice window of time where ads are stunned, to dps the boss. You wanna opener where you basically cut like half his hp with just that initial sturn/burst rotation.
Also these ads are killable, tag with sor, use deathgaze, you can reduce their numbers temporarily, they will keep spawning ofc, but initially you can kill them off, it just gets out of control if fight takes too long.
As for clearning duncraig, it should be fairly easy once you get enough defense. Thats the thing, running there with 500k isn't comfortable, need more, really push those tcd upgrades on all slots, use maximum amount of runes etc. Using sor does wonders there, as once sor is active, you can be completely surrounded, it feels like nothing can hit you (except barrels ofc).
Jday I havn't tried yet, but from what I remember doing this as amazon on realm this season, it might be rough for melee.
One more thing regarding progression. EXP was buffed in last patch, to the point we level really fast. You basically end up unlocking next wave of ubers almost before youre done with previous one.. which results in having less gear/shrines than before. Unless ofc you go back and farm more. But there was time where you literally needed to run k3k like 10-15x full clear (w/o exp gear) on top of what you do now, to hit 120, and then move on.
Same way with for example TA uber, you want to get trophy for +5% physical resistance. Now you will outlevel this place before you get it. Another factor is trophy drops in 3 pieces, and this eliminates possibility to find it fast (being lucky). Before you needed that lucky 2-3% drop and you were done, 3 bosses per run. Now you need find 3 and their chance is proportionally lower, so you need to put time and run this place many times if you want to get that.
Just keep that in mind when you judge progression, recent patch had prettty substantial exp boost, and you level faster than before, which means you work with less gear, if you want to progress as soon as you hit next exp stage.