Phoebe, the Hammerzon

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Rorru
Fallen
1 | 0
Stinky wrote:
pausenbrot wrote:any tips on doing quov tsin ? i got 85% element res and and crystalline flame medalion , but he kills me so fast , i cant even dmg him once.
there is nothing that can block his spells ... right now i think he is impossible for hammerzone.

btw thanks for the build, till now everything was kinda easy or at least ok.

I am in the same situation as you. Quov was impossible for me even with 90% max res.

Demonlord wrote:So what do you think about this same setup almost but running a Spear/Javlin with the Danmaku shield and everything? Swap out skin of kabraxis ofcourse but otherwise mostly the same. How good is that Moonbeam skill anyway? The regen looks worth it if the damage is there. Might also be alot easier to aim than hammers because the biggest problem ive run into is Kabraxis and its not so much the fight itself and kiting but rather getting damage with hammers on the guy because of how hammers work. and now that i have a good feel for how the build plays otherwise i was wondering what other options we have besides lightning and sceptres and if its worth trying out those other options. i seen you playing in alot of the same gear with a xbow or bow i think the other day on stream and it looked REALLY good.. especially the clear. but how does it boss?

The hammerzon is capable of killing Kabraxis. Takes a lot of patience & technique to get a kill down. Running to the spot where he'll jump on you & pre firing a couple of hammers will let you leech hp. I found hitting him with the curse helped as well. Duper frustrating at first, but killable.


I am in the process of killing Krabraxis, such a horrible Uber for me...

For Quov Tsin it's quite easy. Equip the T4 large shield, iceshell and the T4skull cap, with that I got 90 cold Res and 86 fire and light. Equip your rings and any with flat damage reduction (90 in total) then I was using the Cham runewird for boots (another 20) and the T4 shield that it's in the guide (another 19 damage reduction I had). With the flame medallion, and also the amu I had was with 5% light absorb but it's possible to do it without it. As you out more flat damage reduction you can tank him easily
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Crash
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Stinky wrote:
pausenbrot wrote:any tips on doing quov tsin ? i got 85% element res and and crystalline flame medalion , but he kills me so fast , i cant even dmg him once.
there is nothing that can block his spells ... right now i think he is impossible for hammerzone.

btw thanks for the build, till now everything was kinda easy or at least ok.

I am in the same situation as you. Quov was impossible for me even with 90% max res.


You need:
88+ max fire cold and lightning resist (some poison helps too because he uses hive around him):
Witchhunter's Hood
Witchhunter's Hood
Witchhunter's Attire Set
Cap (Sacred)

Defense: (2136 - 2611) to (2161 - 2642)
Required Strength: 228
Required Level: 90
+(80 to 120)% Enhanced Defense
(16 to 20)% to Strength
(16 to 20)% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Physical Resist 5%
Total Character Defense (16 to 20)%
Requirements -50%
Socketed (4)
,
Topspin
Topspin
Skull Cap (4)

Defense: (76 - 83) to (115 - 125)
Required Strength: 25
Required Level: 3
5% Attack Speed
+(31 to 50)% Enhanced Defense
(3 to 5)% to Dexterity
(3 to 5)% to Energy
+(31 to 50) Defense
Maximum Elemental Resists +1%
Total Character Defense 10%
Socketed (1)
Defense: (277 - 301) to (365 - 397)
Required Strength: 37
Required Level: 20
15% Attack Speed
+(61 to 80)% Enhanced Defense
(6 to 8)% to Dexterity
(6 to 8)% to Energy
+(71 to 100) Defense
Maximum Elemental Resists +1%
Total Character Defense 20%
Socketed (3)
Defense: (704 - 760) to (876 - 943)
Required Strength: 78
Required Level: 37
25% Attack Speed
+(91 to 110)% Enhanced Defense
(9 to 11)% to Dexterity
(9 to 11)% to Energy
+(151 to 200) Defense
Maximum Elemental Resists +2%
Total Character Defense 30%
Socketed (4)
Defense: (1182 - 1258) to (1471 - 1564)
Required Strength: 160
Required Level: 47
30% Attack Speed
+(121 to 140)% Enhanced Defense
(12 to 14)% to Dexterity
(12 to 14)% to Energy
+(301 to 400) Defense
Maximum Elemental Resists +2%
Total Character Defense 40%
Socketed (4)
,
Wheel of Fortune
Wheel of Fortune
Large Shield (4)

Defense: 85 to 162
Chance to Block: Class%
Required Strength: 22
Required Dexterity: 45
Required Level: 4
+(21 to 30) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(6 to 10)%
Cold Absorb 1%
Lightning Absorb 1%
Fire Absorb 1%
(8 to 10)% Chance of Uninterruptable Attack
(4 to 7)% Gold Find
(5 to 10)% Magic Find
Socketed (1)
Defense: 240 to 405
Chance to Block: Class%
Required Strength: 32
Required Dexterity: 67
Required Level: 21
+(31 to 40) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(11 to 20)%
Cold Absorb 2%
Lightning Absorb 2%
Fire Absorb 2%
(14 to 16)% Chance of Uninterruptable Attack
(9 to 12)% Gold Find
(11 to 20)% Magic Find
Socketed (3)
Defense: 501 to 817
Chance to Block: Class%
Required Strength: 68
Required Dexterity: 139
Required Level: 39
+(41 to 50) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(21 to 30)%
Cold Absorb 2%
Lightning Absorb 2%
Fire Absorb 2%
(20 to 22)% Chance of Uninterruptable Attack
(14 to 17)% Gold Find
(21 to 30)% Magic Find
Socketed (4)
Defense: 684 to 1113
Chance to Block: Class%
Required Strength: 141
Required Dexterity: 288
Required Level: 48
+(51 to 60) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Cold Absorb 3%
Lightning Absorb 3%
Fire Absorb 3%
(23 to 25)% Chance of Uninterruptable Attack
(17 to 19)% Gold Find
(31 to 40)% Magic Find
Socketed (4)

^ useful cheap items ^

some absorb:
Wheel of Fortune
Wheel of Fortune
Large Shield (4)

Defense: 85 to 162
Chance to Block: Class%
Required Strength: 22
Required Dexterity: 45
Required Level: 4
+(21 to 30) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(6 to 10)%
Cold Absorb 1%
Lightning Absorb 1%
Fire Absorb 1%
(8 to 10)% Chance of Uninterruptable Attack
(4 to 7)% Gold Find
(5 to 10)% Magic Find
Socketed (1)
Defense: 240 to 405
Chance to Block: Class%
Required Strength: 32
Required Dexterity: 67
Required Level: 21
+(31 to 40) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(11 to 20)%
Cold Absorb 2%
Lightning Absorb 2%
Fire Absorb 2%
(14 to 16)% Chance of Uninterruptable Attack
(9 to 12)% Gold Find
(11 to 20)% Magic Find
Socketed (3)
Defense: 501 to 817
Chance to Block: Class%
Required Strength: 68
Required Dexterity: 139
Required Level: 39
+(41 to 50) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(21 to 30)%
Cold Absorb 2%
Lightning Absorb 2%
Fire Absorb 2%
(20 to 22)% Chance of Uninterruptable Attack
(14 to 17)% Gold Find
(21 to 30)% Magic Find
Socketed (4)
Defense: 684 to 1113
Chance to Block: Class%
Required Strength: 141
Required Dexterity: 288
Required Level: 48
+(51 to 60) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Cold Absorb 3%
Lightning Absorb 3%
Fire Absorb 3%
(23 to 25)% Chance of Uninterruptable Attack
(17 to 19)% Gold Find
(31 to 40)% Magic Find
Socketed (4)
(again, really good for this boss) and Judgment Day charm is helpful

150 flat physical resist or higher. This is the key most people miss. his trinity beam also deals a portion of physical damage. In order to negate this part and absorb his elemental damage to heal, you need to minimize the physical part. % phys res doesn't help, just flat phys resist:
think about rare amulets that can roll up to 30 on their own + you can MO 30 on rings and amulets, so on a good amulet roll, you're at 120 already. random rare/crafted body armors can get up to 50 as well, plus this keeps your sockets open for resist gems to increase your max res as opposed to making a runeword (and paragon bonus).
mtuanhl
Sasquatch
60 | 1
an amazon hammer construction is different from Crash.
https://youtu.be/dD5wEstqmt8
.Better farm speed at fauz and VIZ-JUN
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Crash
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that's actually slower than my zon runs. what you posted is roughly my speed through p3-p4 viz and fauzt.

im glad to see it works well with frenzy though.
mtuanhl
Sasquatch
60 | 1
at fauz i can't have the speed to kill necrobot as good as the current when using the old build
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Crash
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you need more damage then + spellbind. I have no issues when doing mine til it gets to p8, then spellbind becomes necessary t o maintain speed.
Babyshoe
Destroyer
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So respecced and gemmed and somehow fixed everything. Appreciate you taking the time to try and figure it out. Guess I was just doing everything wrong lol.

This is my gear currently.
Weapon:
Legion
Legion
Scepter (Sacred)

One-Hand Damage: (147 - 178) to (221 - 268)
Required Dexterity: 404
Required Level: 100
Dexterity Damage Bonus: (0.17 per Dexterity)%
20% Chance to cast level 10 Phalanx on Melee Attack
1% Base Block Chance
+(150 to 180)% Enhanced Damage
Adds (95 to 120)-(151 to 190) damage
+200% Damage to Undead
Adds 1-800 lightning damage
+(11 to 20) to Balance (Amazon Only)
Socketed (3)

Armor:
Skin of Kabraxis
Skin of Kabraxis
Plate Mail (Sacred)

Defense: (5412 - 8068) to (7238 - 10357)
Required Strength: 576
Required Level: 100
+200% Weapon Physical Damage if Wielding a Scepter
1% Chance to cast level 24 Pagan Rites on Kill
+1 to Scepter Mastery
+(100 to 200)% Enhanced Defense
(5 to 20)% to Dexterity
+(100 to 1000) Defense
Physical Resist (1 to 5)%
Total Character Defense (10 to 100)%
Socketed (6)

Helm:
Titan's Burden
Titan's Burden
Spangenhelm (4)

Defense: (113 - 131) to (170 - 197)
Required Strength: 81
Required Level: 11
(Amazon Only)
4% Chance to cast level 3 Shower of Rocks on Melee Attack
Stun Attack
3% Chance of Crushing Blow
+(35 to 57)% Enhanced Defense
(7 to 10)% to Strength
Physical Resist 5%
Socketed (1)
Defense: (401 - 450) to (562 - 631)
Required Strength: 119
Required Level: 29
(Amazon Only)
8% Chance to cast level 9 Shower of Rocks on Melee Attack
Stun Attack
4% Chance of Crushing Blow
+(81 to 103)% Enhanced Defense
(15 to 18)% to Strength
Physical Resist 7%
Socketed (3)
Defense: (1028 - 1132) to (1419 - 1563)
Required Strength: 251
Required Level: 47
(Amazon Only)
12% Chance to cast level 15 Shower of Rocks on Melee Attack
Stun Attack
5% Chance of Crushing Blow
+(126 to 149)% Enhanced Defense
(23 to 26)% to Strength
Physical Resist 9%
Socketed (4)
Defense: (1548 - 1685) to (2118 - 2306)
Required Strength: 519
Required Level: 55
(Amazon Only)
16% Chance to cast level 18 Shower of Rocks on Melee Attack
Stun Attack
5% Chance of Crushing Blow
+(149 to 171)% Enhanced Defense
(27 to 30)% to Strength
Physical Resist 10%
Socketed (4)

Gloves:
Hellmouth
Hellmouth
Gauntlets (Sacred)

Defense: (1439 - 1774) to (3567 - 3959)
Required Strength: 574
Required Level: 100
Adds 100-200 magic damage
+12 to Parasite
+(140 to 200)% Enhanced Defense
5% to Strength
5% to Dexterity
+(100 to 2000) Defense
Regenerate Mana -50%
Maximum Fire Resist +(1 to 2)%
Total Character Defense (25 to 50)%
Socketed (4)

Belt:
The Endless Loop
The Endless Loop
Light Belt (Sacred)

Defense: 1101 to 1143
Required Strength: 490
Required Level: 100
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+50 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)

Boots:
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2232 - 2481) to (2519 - 2799)
Required Strength: 714
Required Level: 100
2% Chance to cast level 35 Knife Throw on Striking
+1 to All Skills
25% Attack Speed
(0 to 40)% Movement Speed
Adds 10-20 damage
+(170 to 200)% Enhanced Defense
+(15 to 25) to all Attributes
Physical Resist 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)

Rings: switch between the three
Ouroboros
Ouroboros
Ring (Sacred)

Required Level: 110
+1 to All Skills
(-15 to 25)% to Strength
(-15 to 25)% to Dexterity
(-15 to 25)% to Energy
(-15 to 25)% to Vitality
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
40% Combat Speeds
40% Movement Speed
Maximum Elemental Resists +1%
Giant's Knuckle
Giant's Knuckle
Ring (Sacred)

Required Level: 100
20% Attack Speed
Adds 10-15 damage
(5 to 10)% Life stolen per Hit
5% Deadly Strike
+25 Life Regenerated per Second
Physical Resist 5%

Amulet:
In For The Kill
In For The Kill
Amulet (Sacred)

Required Level: 100
2% Chance to cast level 20 Thunder Hammer Nova on Kill
2% Chance to cast level 20 APF-20 'Maelstrom' MkI on Kill
2% Chance to cast level 20 Widowmaker on Kill
20% Movement Speed
Elemental Resists -20%
(25 to 50)% Magic Find
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Crash
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Hellmouth isn't that great for this build unless you're doing some funky parasite spec with legion procs. might be fun, but otherwise make some abandoned craft gloves for dex and zon skills or cheap alternatives like bow set gloves
Water
Water
Pantheon Set
Leather Gloves (Sacred)

Defense: (940 - 1175) to (954 - 1192)
Required Strength: 304
Required Level: 80
+(100 to 150)% Enhanced Defense
(11 to 15)% to Strength
(11 to 15)% to Dexterity
Fire Resist +(31 to 50)%
(11 to 15)% Chance of Uninterruptable Attack
(13 to 19)% Gold Find
Requirements -33%
Socketed (4)
Babyshoe
Destroyer
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For sure. Appreciate the input :)
Delic
Invader
9 | 0
What about Idol of Rygnar as an endgame solution? Such a bad choice, that you dont even mention it? (beginnger question)