Marco wrote: With experience loss gone, people could simply play the game and farm the places they like to farm and eventually reach 121
Farming Vizijun or Duncraig for Xp would be awesome.
Oh man! I didn't even think of that... I agree that it would make experience farming much more enjoyable, but it just seems a little strange to not be penalized for dying. If there was something that you lost when dying that wasn't super valuable, but also not worthless (e.g. gold), then that would be perfect! Maybe instead of experience loss working as a percent, it could be a set value depending on your level? But not nearly as high a loss as it is now...
EDIT: Oh, sorry... I know you're busy. I just read the post that you'll be putting up more detailed posts later on!