Crowned wrote:"Mage" aka Caster Druid suggestions:
- Mythal having a different way of being cast, maybe such as Paladins Vindicate ability. That way you have more freedom kiting/moving around.
- TU Flamen Staff Oskill Charm has the same cooldown timer as Mythal. Please let it be in the same group as Elvensong.
- A better consistency of resistances on mobs. It seems very random which mob is fire or cold resistant in some cases and you can't prepare for it.
- Change Rain of Fire into an ability like Chronofield - he needs some kind of kiting tool which still allows him to move.
- Caster druids don't have any passive abilities - how about an aoe root that triggers after a certain damage threshold has occured?
1) You want it untimered ???? - op as hell
2) Theres either a timer or no timer - we need whist to have a change here
3) ok
4) I dont really understand what you mean - rain of fire is very very strong and letting it activate everytime some mob walks into a given radius this might become op again
5) Not every char needs such a thing, but a possible reason is the limitation of states ( which appears to be fixed now) - so maybe we can hope for some changes in the future