I've seen in the "bug and suggestion" thread that Marco has pointed this thread to be used instead, so I'll post here hoping to not mess things up.
Suggestions:
-Reduce by 3/10 the volume of the hitting sound of both "Vessels"
-Reduce by 4/10 the volume of "Thunderstone" impact (and maybe if the sounds are organized by priorities, reducing its priority would be nice too)
-Scale down the dimension of the "Cloud Lord" electric attack, that thing it's too huge
-Enemies like "Armored Titan", "Ossidian Lord", "Minotaur" etc.. are big and heavily armored, but they go down like flies and are way too fast for their appearances. My suggestion is to better match their stats with their looks
-The gift box dropped in Hatred by "Griswold" is a bit OP
-Triple (at least) the damage dealt by "Gargoyle Traps" making them a more serious threat, after all their attack are very slow and easy to dodge
-Change the look of the "Rampagor" manifestation... it just looks strangely wrong
-The monsters that drop the tokens near the end of an act in Terror and Destruction are way too easy (especially in Destruction)
-Increase a little bit the radius in which the "Butcher" can take damage, or make it appear more frequently
-I find Assasin's lightning trap to be too weak (but it could simply be that I plain suck at playing it)
Bugs (maybe):
-If you or ally already have the "Rapture" buff on, when cast again on yourself or ally, it emits no sound
-I dunno if it's only me, but when there are some "Lorenado" on the screen the game star to lag badly, anyone else?
I know how trivial are the things I've written in comparison to the greatness of the mod and the hardship of balancing it, so please take this post lightly how is meant to be taken, keep up the wonderful work!