MXL Sigma: Screenshot Thread

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suchbalance
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@Potato Looks like you tried to say something, but you actually said nothing.
Extretimate
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Lol, I was thinking of something along the same lines xD
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Rishab
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@sb: thats one of the many unique qualities of potato... :P
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whist
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evil_potato wrote:plugy source code is available: http://plugy.free.fr/en/index.html

wouldn't be hard at all to recode it to work w/ sigma. I'd do it myself (and will, if no one else does [assuming it's even needed]) if i wasn't busy with other projects. Though when I say I will, i mean several years from now, when i'm done with WAY more important things. get ready. the future is coming! (though not to this game, becuase sigma will never be released :P)


Oh, the source code of PlugY is available, I totally didn't know that! I also was unaware that you had my source code in your possession. But the way you speak, you must have it because you clearly know exactly how my save/load code works. You also seem to be fully aware of how custom player data is handled in my code. You also have an obvious knowledge of how things work in PVPGN code as well. Hell, to say I only had to take PlugY's source and do Ctrl+C, Ctrl+V. Of course I'm such a retard for not seeing this before.
Lowerthenscum
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whist wrote:And for those saying multi-page stash on MP is unfair because it promotes mp playing more, that's just.... really dumb to say sorry.

http://www.merriam-webster.com/dictionary/unfair
Unfair: : treating people in a way that favors some over others
It is, straight up, unfair to anybody who plays in single player. It is literally the dictionary definition of unfair. That isn't even an argument and you denying it or dismissing people by calling it "dumb" doesn't change that.

whist wrote:You're playing single player, in other words you're playing alone, by yourself, so even if everyone but you was to play MP I don't see why you would even care.

This effects me and my gameplay experience directly so of course I care. That entire line is just a bunch of dismissive bullshit. I've been a long term Median XL player, and I don't want to see my gameplay experience diminished by heavily preferential treatment to players who choose to play online instead of offline.
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archon256
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I don't care if MP gets multi-page stash (in fact they should, that's always been one of the problems with it), as long as SP also has as many pages. I would prefer unlimited stash on SP for reasons I've already stated, but I could live without it, I guess. Worst case I'd just make various mules for different unique/set types. It'd just be annoying as hell so I'd prefer if the current functionality was maintained.
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whist
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Lowerthenscum wrote:
whist wrote:And for those saying multi-page stash on MP is unfair because it promotes mp playing more, that's just.... really dumb to say sorry.

http://www.merriam-webster.com/dictionary/unfair
Unfair: : treating people in a way that favors some over others
It is, straight up, unfair to anybody who plays in single player. It is literally the dictionary definition of unfair. That isn't even an argument and you denying it or dismissing people by calling it "dumb" doesn't change that.


Except single and multi players will have exactly the same stash. That's the definition of equal. Giving an infinite stash on single player would be unfair toward multi player. :roll:
Lowerthenscum
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whist wrote:
Lowerthenscum wrote:
whist wrote:And for those saying multi-page stash on MP is unfair because it promotes mp playing more, that's just.... really dumb to say sorry.

http://www.merriam-webster.com/dictionary/unfair
Unfair: : treating people in a way that favors some over others
It is, straight up, unfair to anybody who plays in single player. It is literally the dictionary definition of unfair. That isn't even an argument and you denying it or dismissing people by calling it "dumb" doesn't change that.


Except single and multi players will have exactly the same stash. That's the definition of equal. Giving an infinite stash on single player would be unfair toward multi player.

whist wrote:I do not plan on re-implementing shared stash in single player as this was just used for cheating and twinking (although it will be implemented on realm

Just to quote yourself, buddy. You already said you don't plan to re-implement it in single player but you also said it will be on realm. As such you aren't giving us the "exact same" stashes.
Edited by Lowerthenscum 9 years.
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archon256
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Players on both SP and MP are going to use mules to get around the limit anyway, and SP are lucky enough that they have an alternative that's already coded in. I don't know why you'd take that away.

Plus MP has other advantages SP doesn't, like partying up with a friend to get rushed or do an uber for you.
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whist
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archon256 wrote:Plus MP has other advantages SP doesn't, like partying up with a friend to get rushed or do an uber for you.


This is more or less considered cheating. Well, not cheating but more like not enjoying the game like it should.

@lowerthenscum, we were talking about multi-page stash here, not the shared stash. I also do think I already did clarify that it wasn't FOR this reason I was not implementing it, but rather for reasons related to design difficulties, code conflicts, and development time (because the patch already takes enough time to come out as it is, doesn't it??). It probably won't even be implemented on realm right on the first release.

If it turns out to be implementable without too much trouble, I could care less about implementing it in single player.