Stealthmaster wrote:Btw, whist, does creating new class-specific items mean that all sets now will be restricted to an appropriate class only e.g. all classes except an assassin won't have a chance to useWitchhunter's Hoodanymore?Witchhunter's Hood
Cap (Sacred)
Defense: (2136 - 2611) to (2161 - 2642)
Required Level: 90
Required Strength: 250
Item Level: 1
+(80 to 120)% Enhanced Defense
10% to Strength
10% to Dexterity
Maximum Elemental Resists +1%
Elemental Resists +(31 to 40)%
Physical Resist 5%
(16 to 20)% Bonus to Defense
Requirements -50%
Socketed (4)
Witchhunter's Attire
(Assassin Claw Set)
Well, that's a possibility, that's all up to Marco. What I do is coding in functionalities, Marco is the one who's going to put them in real use for the mod release in 95% of cases.