Somnus wrote:It's a stupid question but I'm a bit worried about the lag/max sprites, will it be fixed? (I believe it was all because d2-limited engine, right?)
Of course that's in my implementation "wishlist". But I don't even know what's causing the said bug as it is, so for now I would say it will not get fixed. But I would have said the same thing for stuff such as the states limit a few months ago, and see, this limit was removed, so who knows. Although for lag, sigma already features many performance improvements (with more to be implemented), so that should help.