cowking wrote:That way we wouldn't have 27+ useless oskills that nobody ever uses.
Excluding Apocalypse, Psicrown, Devouring Cloud, Lightning Wall, Cataclysm, Hailstorm. Ice Bolt Nova as well.
cowking wrote:That way we wouldn't have 27+ useless oskills that nobody ever uses.
Rustmonster wrote:Yeah, what IS the deal with the oskills that.. basically do nothing when it comes to creep clear, EVEN compared to level 1 skills? Is it cheese? Like, for real, why not just straight out remove them? I've tried a few of them in SP, with various gear and whatnot. They just.. don't scale, like at all. Well, they do, but it's so MINISCULE, compared to other stuff, and I'm not even talking about OP shit. Shouldn't early access oskills be at least near as viable as a level 6 spell?
I know it sounds like a meepy rant, considering that (as I understand it) this is being fixed in sigma, but, I'd like to remind that some things we are just better off without (even tho that spell that looks like a grave shooting out ice banshees looks kinda cool).
archon256 wrote:Rustmonster wrote:Yeah, what IS the deal with the oskills that.. basically do nothing when it comes to creep clear, EVEN compared to level 1 skills? Is it cheese? Like, for real, why not just straight out remove them? I've tried a few of them in SP, with various gear and whatnot. They just.. don't scale, like at all. Well, they do, but it's so MINISCULE, compared to other stuff, and I'm not even talking about OP shit. Shouldn't early access oskills be at least near as viable as a level 6 spell?
I know it sounds like a meepy rant, considering that (as I understand it) this is being fixed in sigma, but, I'd like to remind that some things we are just better off without (even tho that spell that looks like a grave shooting out ice banshees looks kinda cool).
It's actually something that Laz has talked about for some length. The thing about oskills is that they don't need you to spend skill points to use, which is huge. That means that when you have an oskill that is of comparable power to a character skill you see players all lining up to use it and ditching the character skills entirely. That's why oskills have to be weaker, or put on weaker/rarer items to balance them out.
In an ideal world the strength of oskills would be balanced such that they wouldn't dominate and all of them would still be useful in some build or other. But that's hard to achieve, and Laz and Marco seem to have just left a lot of them in a pretty useless state.
I agree though, may as well remove all the lame ones and just leave some strong ones that are associated with rare items or high-level runewords.