XVI - Bugs & Feedback

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Jampula
Shadowgate Totem
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About bug 4: I don't know about Median but at least in D2 classic you need to have some monsters nearby for Gidbinn to appear.
Quazaka
Jungle Hunter
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Amazones stormcall does not trigger "on kill" effects. Tested both in sp and on SoW.

I am using Chargevreaker, and no guard towers spawn when using stromcall, but when using hammer of Zeare it works fine.
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Gekko64
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spells don't trigger on kill procs, except for poison spells
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RequiemLux
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boogoogoo wrote:Mercenaries more "freeze" than XVc


I agree, something is amiss with mercs. For me this is visible especially with Act2 mercs when visiting Mephisto chamber, they freeze 7/10 once on the way to fight the act's boss.
Btw (I don't know if this is pure RNG or simply the fact that in one area there are more enemies than the other) in the Doc is written that in K3K the chance to drop set items is increased, but I actually end up finding no more than 2-3 pieces at the very best there, while in TA every run gives me about 5-7 pieces in average. I'm being extremely lucky for days or something has changed?
qweqwe
Cog
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5-7 pieces in TA? Is this SP or on tsw? if on tsw, you're just extremely lucky
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RequiemLux
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SP, unfortunately
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Quirinus
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Hive xis - uninterruptable chance is 110% (probably coz you forgot about the rune bonus), reduce it by 10%.
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017
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Arc_Razer
Grubber
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Think max damage on AoD needs nerf

Image

Minus Damage???
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Stealthmaster
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It's a visual glitch; also, 7 mln over 4 seconds is not that high, considering the fact AoD hits only one monster. Compared to Symphony of Destruction 1.1 sec. burst or Disintegrate AoE, it's nothing.
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Arc_Razer
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ok no prob, thought it was breaking the damage cap, (iirc 83k per frame, 8mill/4sec = 2mil per sec/25 frames = 80k per frame, -100% poi res = 160k per frame) please correct me if i screwed up the maths. :)