Suggestions for upcoming patch

Threads that no longer serve a purpose. Read-only.
User avatar
Dude Love
Grubber
312 | 16
Common Popularity Badge
Has a thread with over 10.000 views
Throwing potions will never be viable as anything but memes unless they're sold in shops and then pricing them is a whole different can of worms

Furthermore this isn't Elder Scrolls, having single-use spells to do things like cast Miasma gets rid of a class's niches and will just further make it so that there are two classes ever worth playing and any of the fun you could get out of the other classes is available as a potion
User avatar
SpamBomb
Monkey King
257 | 7
Great Popularity Badge
Has a thread with over 50.000 views
Rishab wrote:
RandomOnions wrote:
SpamBomb wrote:a new uber where you have to fight cain and he drops the Epic Tome has infinite id and tp

the epic tome can also be cube with wirts leg for a uber cow level or something

also unique choking gas potion and exploding potions plz

sigma pls

Sigma no longer have id tomes, probably won't have tp tomes either.


even without the infinite id/tp could still be a possible uber cain drops the epic tome thats used to open uber cow level

or maybe make uber cows require 2 parts and also have a zombie wirt uber and he drops a special leg

maybe zombie cow level? lol
User avatar
Anonymous:
Memelistas
2997 | 446
Great Posting Badge
Posted over 2.500 messages
Great Popularity Badge
Has a thread with over 50.000 views
Great Love Badge
Earned over 100 cookies
Considering latest ladder patch settings i gave a lot of thought and managed to sum up this suggestion. It is a multiple stage rework so if will have to read it all through to get the whole picture.

First of the current situation:
Now there is no usual ways reroll rares items. You can get rares jewelry and tiered items through gambling. Sacred rares come from mobs.
Gold is easy to get in many legit and abusive ways.

Combining two in one i got this suggestion:
Enabling the chance to gamble rare sacred from npc. To make sure this is not gonna turn into a standing-in-town-gambling-24/7-no-life-fest there should be few changes. First of - every item you sell to npc is 1 gold only. Yes 1 gold. Secondly the prices for gambling should go sky high and for example your max total gold amount would let you buy 1-3 items from shop. This way gold gains some noticeable value again. You collect gold all times to gamble once or twice for that low chance of sacred rare that might have the desired stats or not. And sell it back for 1 gold. Now the socketed throw weapons should begone from npcs. As for "oh my god i have no gold to make my first honorific" - i got this covered too - APPLES. Yes apples should be worth same they are now - 2k in act 1 and 10k in act 2. Also act 1 den of evil mob - Corpefinder should always drop 1 apple - easy way to get that gold for honorifics. Moreover this change will give more life and action in Island of sunless sea. And my initial idea was that this uber should have gambling npc at the end of it instead of town. Since that uber is not a random map maybe it can be coded that way.
User avatar
Stealthmaster
Godsman Guard
3902 | 155
Great Posting Badge
Posted over 2.500 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Great Love Badge
Earned over 100 cookies
Great Guide Badge
Created 3 complete character guides
Common Contribution Badge
Has collaborated to our forums, realms or mod
Every time your merc dies, he revives as hostile, gaining the same speed and abilities as Veil King including 'You are mine!' yell.
User avatar
Heathen
Sucks at guitar!
803 | 61
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
I'm nearly certain that Stealth's suggestion was a joke, but not so sure about Anonymous's suggestion.

I obviously think that both suggestions are a really bad idea.
User avatar
Anonymous:
Memelistas
2997 | 446
Great Posting Badge
Posted over 2.500 messages
Great Popularity Badge
Has a thread with over 50.000 views
Great Love Badge
Earned over 100 cookies
Well gold is almost useless in this mod so i gave it a thought. And no blue font. So go figure.
User avatar
Prime_Evil
Kraken Guard
2376 | 219
Common Posting Badge
Posted over 1.000 messages
Common Popularity Badge
Has a thread with over 10.000 views
Great Love Badge
Earned over 100 cookies
Stealthmaster wrote:Every time your merc/minion/reanimate dies, he revives as hostile, gaining the same speed and abilities as Veil King including 'You are mine!' yell.


There.

Let's see totemmancer and any other build that cheeses their way through minions and reanimates deal with this.
User avatar
Heathen
Sucks at guitar!
803 | 61
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Prime_Evil wrote:
Stealthmaster wrote:Every time your merc/minion/reanimate dies, he revives as hostile, gaining the same speed and abilities as Veil King including 'You are mine!' yell.


There.

Let's see totemmancer and any other build that cheeses their way through minions and reanimates deal with this.

lmfao. Then they go fight Destruction Baal.
dlamica99
Jungle Hunter
28 | 1
1.yea Destrusction baal needs to be fix. its only killable if u dont summon yr summons. which sucks if your a Summoner.
2.if u plan to make challages again like the lvl 0. instead of the item dropping make it go to the bag instead. also allow us to hold more than one charm. instead of making one charm then dropping it. A way to fix this so u dont get the bonus from all the charms is this. once u have the desire charm make us talk to an npc to let say unseal the charm you want.
3.When you die you should only lose xp and gold. when you are on ghost u. let us atlease keep our weapons. Also let keep gold on the dead body so others cant snatch your gold. all potions and buff that where once in your belt should auto go back into your belt once u require yr body again.
4. allow all buffs to stay active even if you die.
5. i saw that you now made icons for each buff. does this work with the debuff as well and when u hover over icon will it tell you what the buff/debuff is and what it does.
6.are you able to make a new class. would love to see some type of priest in game or even a dark or holy sorc.
7. some new skill idea.
-blackhole-each monster that enter the hole will be ported off screen and then takes damage.
-dark prism-a big cage that lock movement and does dot damage to all monster but ubers and bosses. with in cage. will still damage bosses but not lock movement.
-Starfall. lots of star fall on map at pointed area. may convert monster that survive. like for real u just brought the world onto the earth lol would follow u after that. :P
-morph. morph into the last monster u killed for 30mins gaining all skill that monster has(will work on ubers and bosses) . so i was thinking that all most mosnters has about 3 to 4 skill. depending the the monster. bosses will come with a buff that will give u X% of life and mp.only able to use those skill that come with the morph monster and extra skill that lets u to either remorth to something else or undo the morph.

8. would love to see more CC(Crowd control) in game.
Edited by dlamica99 8 years.
User avatar
Nitz
Harpylisk
1476 | 57
Common Posting Badge
Posted over 1.000 messages
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
dlamica99 wrote:3.When you die you should only use xp and gold. when you are on ghost u. let us atlease keep our weapons. Also let keep gold on the dead body so others cant snatch your gold. all potions and buff that where once in your belt should auto go back into your belt once u require yr body again.


Isn't that like that anyways with the Yshari set?