Hammer of Zerae:
Fixed a bug where spell related stats were scaling the weapon damage of this skill
Weapon Damage has been increased to 200%, up from 100%
Base bonus lightning damage increased by 8x, added bonus physical damage component equal to the lightning one
I think there may be a typo there? In the Amazon stats tree in-game the tooltip says Hammer of Zerai is currently 150% weapon damage, not 100% as the patch notes say.
This seems to be almost the only non-nerf, apart from the big necro changes which are unknown power as yet (but some necro builds got nerfed such as xbow sadly).
It's a shame, I was looking forward to the patch but this makes summoner/totem necro and stormzon about the only things I want to play after tomorrow. Am I missing something in these changes?