Σ 1.3.0 Announced

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MJA1521
Azure Drake
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Pretty Hyped for Werebear. Not sure if he's getting new skills or are they just going to be the same as treewarden skills just different morph? Regardless I'm looking forward to having Werebear swinging fast af at enemies. :)
oski89
Lava Lord
92 | 2
Unholy melee pala still playable on 1.3?
matdoo
Cog
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YES!!
Vodkaxxl
Skeleton
2 | 0
Does New patch reset all characters? I mean items/lvl drop to 0 or just they are not ladder anymore?
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Jampula
Edyrem
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oski89 wrote:Unholy melee pala still playable on 1.3?

It is broken now and I think it still will be.

Can't wait to play UHC again! Big thank for this!
xxlegendxx
Jungle Hunter
29 | 0
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hype :)
im happy that the team will change the trophy since they read my post , which is totally real .
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Crescent
Cultist
21 | 2
Jampula wrote:
oski89 wrote:Unholy melee pala still playable on 1.3?

It is broken now and I think it still will be.

Can't wait to play UHC again! Big thank for this!


Hope, it will be playable...

Orationis Tenebris
Orationis Tenebris
Rondache (Sacred)

Defense: (3669 - 4503) to (4048 - 4968)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Dexterity: 440
Item Level: 105
Sanguine Covenant Regenerates 3.5% of Maximum Life per Second
+(2 to 3) to Paladin Skill Levels
40% Hit Recovery
+(120 to 170)% Enhanced Defense
Cannot Be Frozen
Socketed (4)
+
The Angiris Star
The Angiris Star
Angel Star (Sacred)

One-Hand Damage: 55 to 58
(Paladin Only)
Required Level: 100
Required Strength: 602
Item Level: 120
Strength Damage Bonus: (0.18 per Strength)%
0.7% Vessel of Retribution Damage Leeched as Life
3% Chance to cast level 40 Boneyard on Death Blow
+(4 to 6) to Paladin Skill Levels
20% Movement Speed
+50% Damage to Undead
-50% to Fire Spell Damage
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
+30% to Physical/Magic Spell Damage
(5 to 20)% to Energy
(5 to 20)% to Vitality
Maximum Elemental Resists +1%
Socketed (3)
+ full set of
Henchmen Trophies
Henchmen Trophies
Any Elemental Set

Fangskin Scales
Stareye's Claws
Doomcloud Spine
Blackskull's Horns
Bilefroth Skin

Set Bonus with 2 or more set items:
+2 to All Skills
15% to All Attributes

Set Bonus with 3 or more set items:
-25% to Enemy Elemental Resistances
Elemental Resists +25%

Set Bonus with complete set:
50% Movement Speed
1% Base Block Chance
+35% to Spell Damage
+5 to Blink
1% Reanimate as: Juris Khan, King of Ureh
+150 Life after each Kill

.

As alternative -
The Collector
The Collector
Bone Shield (Sacred)

Defense: 965 to 1119
Chance to Block: Class%
Required Level: 110
Required Dexterity: 527
Item Level: 120
Gematria
(Bonus per Socketed Great/Elemental Runes)
+0.9 to All Skills
+10 Life after each Kill
+25% Total Character Defense
+15 Energy Factor to Spell Damage
+15 Strength Factor to Spell Damage
+10% to Physical/Magic Spell Damage
Orb Effects Applied to this Item are Doubled
Socketed (6)
+
The Angiris Star
The Angiris Star
Angel Star (Sacred)

One-Hand Damage: 55 to 58
(Paladin Only)
Required Level: 100
Required Strength: 602
Item Level: 120
Strength Damage Bonus: (0.18 per Strength)%
0.7% Vessel of Retribution Damage Leeched as Life
3% Chance to cast level 40 Boneyard on Death Blow
+(4 to 6) to Paladin Skill Levels
20% Movement Speed
+50% Damage to Undead
-50% to Fire Spell Damage
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
+30% to Physical/Magic Spell Damage
(5 to 20)% to Energy
(5 to 20)% to Vitality
Maximum Elemental Resists +1%
Socketed (3)
.

Bone Scalpel
Bone Scalpel
Dagger (Sacred)

One-Hand Damage: 37
Required Level: 100
Required Dexterity: 376
Item Level: 105
Dexterity Damage Bonus: (0.17 per Dexterity)%
+(4 to 5) to Paladin Skill Levels
+(30 to 60)% Damage to Vessel of Justice
+(30 to 60)% Damage to Vessel of Retribution
+30% to Summoned Minion Life
+20% to Summoned Minion Resistances
+10 to Dexterity (Based on Blessed Life Skill Level)
+(25 to 50) Life after each Kill
Socketed (2)
looks interesting too (damage bonus is multiplicative, if i understand correctly).

With this you can max Sanguine Covenant and use Blood Thorns not for damage but for sustain. Then you'll have to maximize %phys-mag spell damage and go through points into Grim Presence or Symphony Of Destruction.

An unholy-neutral hybrid, damaging as neutral, sustaining as unholy.

If more nerfs won't come (let's wait full patch notes), described thing will be great.

Edit 1: btw, The Void trophy - it's damn fire in my... krhm...

Edit 2: waiting for sorceress buff, but these hopes so transparent...
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Anonymous:
Memelistas
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There are huge improvements to 110+ leveling (this time for real)


:coolstorybob:
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suchbalance
Team Member
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A Median XL guru... a true book of knowledge
Vodkaxxl wrote:Does New patch reset all characters? I mean items/lvl drop to 0 or just they are not ladder anymore?


You will keep your existing characters. They will just get moved to non ladder.