Jampula wrote:Scalewinged wrote:...this feature won't make your melee skills being ranged.... you will just be able to cast it right in front of char with shift pressed. Nothing more.
It does more than that, you can actually aim/time SoR, Divine Judgement, Earthquake, Iceburst, Retaliate etc, even with glass-builds and against certain ubers that previously require deadly face-to-face-time.midknight wrote:I think class balancing is pretty good for endgame actually apart from barbarian and amazon (all javazon). This ladder on hardcore for 141+ there were 4 paladins 5 sorceress 3 amazon 3 druid 5 necromancer 4 assassins and 1 barbarian. Hardcore builds tend to be less reliant on umo's and relic. In SC people gravitate around specific metas but there are plenty of other really strong builds its just that no one plays them. For example Melee sorc is 149 and Black ice sin with 26k life is on lvl 147.
Do people actually follow the ladder? In my eyes it's just for people who have too much time and TG. It doesn't tell anything about balance.
TG is pretty useless in HC. A lot of people complain about balancing when they dont even know what builds there are that do endgame.