Aspirine101 wrote:However, no matter how much stuff they make available via .txts, there's definitely still gonna be things that you'll have to achieve with code editing. That's the problem.
I'm afraid that's not the case, as I said in my first post: they can expose as little or as much as they like (and btw .txt is almost certainly not the way they would do it in 2021 that's a bit old and clunky)...
When d2 was released, I don't think Blizz were ready for how much time people would invest in it - playing it, hacking it, trying to understand how it works (I mean, breakpoints are pretty unintuitive - you can put on a piece of gear that supposedly increases attack speed by X amount... and it actually makes no difference, because you don't reach a break point that's not mentioned anywhere). Nor did they allow for people intercepting TCP/IP packets to dupe items and all sorts of other stuff. So I suspect the D2R code will not be hackable - but it shouldn't need to be...
If it turns out that the modding base are not happy with what Blizzard expose, they'd just continue with old-style d2 and I'm sure Blizzard don't want that.