No, my helm give +5% also, but screen shows 1% only..???
Edit: Just found out that lion stance ha -10% Phys Res...
AGsniper wrote:Does primordial strike only do magic damage? Does the skill scale with anything?
Semigloss wrote:Do batstrike familiars benefit from Shadow Dancer or Laserblade passives? Since they are weapon based.
Semigloss wrote:Would a SoR proc from something likeFinis Terragain benefits from Barb's Aftermath skill?Finis Terra
Falchion (4)
One-Hand Damage: (7 - 8) to (8 - 9)
Required Level: 5
Required Strength: 49
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
2% Chance to cast level 2 Shower of Rocks on Melee Attack
Adds 5-8 Fire Damage
Adds 5-8 Lightning Damage
Adds 5-8 Cold Damage
+(24 to 40)% Enhanced Damage
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Socketed (1)
One-Hand Damage: (22 - 24) to (25 - 28)
Required Level: 24
Required Strength: 79
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
4% Chance to cast level 6 Shower of Rocks on Melee Attack
Adds 15-25 Fire Damage
Adds 15-25 Lightning Damage
Adds 15-25 Cold Damage
+(58 to 75)% Enhanced Damage
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (2)
One-Hand Damage: (42 - 45) to (49 - 54)
Required Level: 42
Required Strength: 160
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
6% Chance to cast level 10 Shower of Rocks on Melee Attack
Adds 45-75 Fire Damage
Adds 45-75 Lightning Damage
Adds 45-75 Cold Damage
+(92 to 109)% Enhanced Damage
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (3)
One-Hand Damage: (54 - 58) to (64 - 70)
Required Level: 52
Required Strength: 319
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 12 Shower of Rocks on Melee Attack
Adds 140-220 Fire Damage
Adds 140-220 Lightning Damage
Adds 140-220 Cold Damage
+(109 to 126)% Enhanced Damage
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Socketed (3)
Tesseract wrote:Is Lylia's curse still bugged? I've got around 10 of each max C/L/P, but no luck with fire.
IIRC fire is bugged like that in general...
masochista wrote:How viable is poison or hunting banshee/avalanche druid? Thinking about playing one SSF and I'm wondering if I won't hit a wall early
metasequoia wrote:masochista wrote:How viable is poison or hunting banshee/avalanche druid? Thinking about playing one SSF and I'm wondering if I won't hit a wall early
Dunno about poison, Banshee/Avalanche relies on a kinda common SUEyes of Septumos(with very unreliable rolls, avalanche and sf most important imo) as well as 2 kinda specific and more rare stavesEyes of Septumos
Circlet (Sacred)
Defense: 505 to 571
Required Level: 80
Required Dexterity: 262
Item Level: 105
1% Chance to cast level 10 Cold Fear on Death Blow
+(80 to 150) Spell Focus
-(15 to 20)% to Enemy Cold Resistance
+(14 to 22) to Avalanche
(10 to 20)% to Energy
Elemental Resists +(15 to 25)%
Socketed (4)The Biting Frost(to boost bossing ability with banshees) andThe Biting Frost
Flamen Staff (Sacred)
Two-Hand Damage: 48 to 51
(Druid Only)
Required Level: 100
Required Strength: 240
Item Level: 120
Strength Damage Bonus: (0.06 per Strength)%
Ember Spirit Nullified
+2 Hunting Banshee Projectiles
+(9 to 10) to Druid Skill Levels
+150 Spell Focus
25% Cast Speed
+50% Damage to Undead
+(25 to 40)% to Cold Spell Damage
-(20 to 30)% to Enemy Cold Resistance
15% to Energy
Physical Resist 5%
5% Reanimate as: Random Monster
Socketed (4)Spire of Sarnakyle(to make avalanche great) as well as a lot of jewelcrafting in the beginning to maintain 1250 spell focus (again, to make avalanche great), you kinda want the avalanche stuff before you start using the skill, you might get off with just the circlet, the 1250 sf is mandatory to make the skill useful though.Spire of Sarnakyle
Gnarled Staff (Sacred)
Two-Hand Damage: 59 to 62
Required Level: 100
Required Dexterity: 218
Item Level: 120
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(9 to 10) to All Skills
+50% Damage to Undead
+(26 to 50)% to Cold Spell Damage
-(29 to 35)% to Enemy Cold Resistance
+(10 to 20) to Avalanche
Poison Length Reduced by 50%
+(201 to 250) Life after each Demon Kill
50% Bonus to Defense
Cannot Be Frozen
25% Gold Find
Socketed (4)
to cap it off you may want theRelic (Avalanche)and/orRelic
Required Level: 75
+(11 to 20) Spell Focus
-(4 to 6)% to Enemy Cold Resistance
+(6 to 12) to AvalancheRelic (Hunting Banshee)+Relic
Required Level: 75
1% Chance to cast level 60 Hunting Banshee on Death Blow
+(17 to 29) to Hunting Banshee
Cold Resist +30%
+1 Hunting Banshee/Ember Spirit Projectile while Carrying Seer Spirit Relics
(Ember Spirit - Hunting Banshee)Relic (Ember Spirit)respectively. kinda specific al well. so SSF-Friendly... kinda not? relics are not that important but will improve the build considerably.Relic
Required Level: 75
1% Chance to cast level 60 Ember Spirit on Death Blow
+(17 to 29) to Ember Spirit
Fire Resist +30%
+1 Hunting Banshee/Ember Spirit Projectile while Carrying Seer Spirit Relics
(Ember Spirit - Hunting Banshee)
avalanche plows through farming areas (even scos, not tried labs yet).