2.9 Bugs & Feedback

Discuss Median XL!
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SnakekillerX
Cultist
21 | 3
Necromancer Shields (zombie heads, etc) keep rolling with + to druid skills instead of necromancer skills.
I've seen it multiple occasions.
wuxiangjinxing
Skeleton
3 | 3
ACT3 merc cannot equip warp blade (sorcerer-spec crystal sword)

The reason is in itemtypes.txt, the parent of scrd is mele. Instead, it shall be set to csrd. Setting its parent to mele makes ACT3 merc not know that this is a sword.
BearBearderBarb
Gravedigger
184 | 19
Warp blade is also a melee weapon, why do you need it on a caster merc?
BoneZone
Abomination
152 | 6
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Please make the abyssal shrines in labs purify damage only to activate the boss. getting laz in t7 is beyond annoying. been asking this to change for a few seasons now along with other people. i don't complain much on this mod but this is a must change. please and thanks.
BearBearderBarb
Gravedigger
184 | 19
But the whole point of labs is to be an annoying waste of time with no rewards by design. If anything they should add Toraja and Yshari bosses to be in line with this.
metasequoia
Cog
234 | 19
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BearBearderBarb wrote:But the whole point of labs is to be an annoying waste of time with no rewards by design. If anything they should add Toraja and Yshari bosses to be in line with this.


athulua and manoruk as well. ok manoruk was a joke, but athulua. srsly. TA Trophy get.
alchemistfm
Dark Huntress
14 | 1
wuxiangjinxing wrote:ACT3 merc cannot equip warp blade (sorcerer-spec crystal sword)

The reason is in itemtypes.txt, the parent of scrd is mele. Instead, it shall be set to csrd. Setting its parent to mele makes ACT3 merc not know that this is a sword.


I wondered about that - glad it's not just me.

That aside -- is it me, or does Arachnomancy not do damage (or nowhere near as much damage) if enemies are haunted/caught in Miasma? Edit: wait duh, of course, because they're already poisoned.
metasequoia
Cog
234 | 19
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alchemistfm wrote:
wuxiangjinxing wrote:ACT3 merc cannot equip warp blade (sorcerer-spec crystal sword)

The reason is in itemtypes.txt, the parent of scrd is mele. Instead, it shall be set to csrd. Setting its parent to mele makes ACT3 merc not know that this is a sword.


I wondered about that - glad it's not just me.

That aside -- is it me, or does Arachnomancy not do damage (or nowhere near as much damage) if enemies are haunted/caught in Miasma? Edit: wait duh, of course, because they're already poisoned.


it should apply the stronger poison dps i nthat case, right?
Poison mechanics: viewtopic.php?f=40&t=70559
BearBearderBarb
Gravedigger
184 | 19
Do you have the upgrade for Miasma which makes it do 0 damage?
alchemistfm
Dark Huntress
14 | 1
it should apply the stronger poison dps i nthat case, right?
Poison mechanics: viewtopic.php?f=40&t=70559


I would think so, that's why I was confused, but I figured (incorrectly it seems) it just wouldn't stack.

BearBearderBarb wrote:Do you have the upgrade for Miasma which makes it do 0 damage?


I don't, but it does 1000-1400 compared to Arachnomancy's 60-70k, so it seems like it shouldn't matter, other than the resistance hit? It seems like Lorenadoes have increased damage if enemies are haunted, but not the same for Arachnomancy. Edit: I have a kind of shoddy short video showing this happening, if there's a way to get it where it needs to go. Edit edit: Looks like there's a post from 2020 in the Discord group regarding the same problem (part of why I don't like Discord - doesn't show up on web searches ;) )