Lossless Scaling for moar FPS

Discuss Median XL!
flamacore
Cultist
21 | 14
zulderacul wrote:
flamacore wrote:P.S. Not linking it directly as it's a paid product but you can check it up on steam.


Id say people have to get it for "free" first, to see if this program works for their pc setups and the desired games they wanna test it on, then if you like it - support the developer by bying it. To say a program is paid these days on the internet is to have no knowledge of internet at all and pay for everything blindly, where you can have nearly 99,99% of everything for free as long as you know where to look and ofc even when one obtain something for free, one can always find a way to support the developers :P


I respectfully disagree :) I am a game developer myself. If my product "may not work" as intended on any machine and requires testing first for credibility, then I shouldn't be selling it in the first place. Also if I'm developing something that can be catchy as "download more FPS", rest assured that I'll milk it to nine hells. Just like you've said, it's the internet these days. Exposure is the main currency. So my initial thought in these situations is that if a software is for sale at this age, that either is a scam or has to be really good which LS falls into the latter category.

And for scams, well, probably all of us are almost trained perfectly to recognize those immediately anyway.
flamacore
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Taem wrote:I wonder if you can use lossless with Reshade?


I'm willing to bet it would work. ReShade does everything by capturing the directx output, processing it and feeding it back whereas LS comes later in the pipeline, only after everything is rendered and it works directly at GPU level. Judging this by the fact that you can't share your scaled & FPS induced screen when using LS. When you share, people see the untouched version instead.

So in light of this, works fine with d2dx and quite possible it will work with ReShade as well.
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Taem
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If you have ever seen and old dvd at 60fps upscaled to 120 or 240hz, it looks so amazing, so much more real and smooth! I will try lossless and see how it works.
SiAnKoss
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Taem wrote:If you have ever seen and old dvd at 60fps upscaled to 120 or 240hz, it looks so amazing, so much more real and smooth! I will try lossless and see how it works.



And how did it worked out?
Geeko
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lossless scaling works, but d2gl is better since its developed specifically for d2
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Taem
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SiAnKoss wrote:
Taem wrote:If you have ever seen and old dvd at 60fps upscaled to 120 or 240hz, it looks so amazing, so much more real and smooth! I will try lossless and see how it works.



And how did it worked out?


I just tested it out. Upscaling to add x4 frames is fucking amazing! It makes such a huge difference in how smooth the gfx look! As a side note for others, you will NOT see an improvement in gfx, nor will you notice ANY difference unless your monitor can run at >60hz, i.e. 120, 144, 240, etc... If you have a monitor that runs in higher hz and you upscale your frames, what you see is what looks like seamless movement of the toons. It really adds to the realism of the image, IMO!
SiAnKoss
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Taem wrote:
SiAnKoss wrote:
Taem wrote:If you have ever seen and old dvd at 60fps upscaled to 120 or 240hz, it looks so amazing, so much more real and smooth! I will try lossless and see how it works.



And how did it worked out?


I just tested it out. Upscaling to add x4 frames is fucking amazing! It makes such a huge difference in how smooth the gfx look! As a side note for others, you will NOT see an improvement in gfx, nor will you notice ANY difference unless your monitor can run at >60hz, i.e. 120, 144, 240, etc... If you have a monitor that runs in higher hz and you upscale your frames, what you see is what looks like seamless movement of the toons. It really adds to the realism of the image, IMO!



I bought it, set median to no fullscreen and boom. It looks better than shaders in my opinion and its absolute flawless running at 250fps and it feels so much better holy moly. Thanks!!!