Early-mid game barb

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Fumbles
Tantrum changes fan
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Skarn
33% crushing blow/10% Dr/resists - Worth the loss of Runemaster bonus - Roll double mo and orb with CB/ED - Jewels with attack rating, %aa/flat and one with Indestructible mod is nice. Needs a barb weapon, Ida only needs 62 ias to hit speed cap.

Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
- Cheap Defense and 15%+ Dr - Orb with ed, res jewels and one with indestructible mod

Invictus
Invictus
Gilded Shield (4)

Defense: (293 - 346) to (598 - 705)
Chance to Block: 1%
(Barbarian Only)
Required Level: 14
Required Strength: 35
Item Level: 10
1% Chance to cast level 3 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.01171875%
Weapon Physical Damage +(5 to 20)%
+(24 to 46)% Enhanced Defense
+15 to all Attributes
Physical Resist 2%
Socketed (1)
Defense: (1029 - 1169) to (1897 - 2156)
Chance to Block: 1%
(Barbarian Only)
Required Level: 31
Required Strength: 70
Item Level: 31
2% Chance to cast level 7 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.015625%
Weapon Physical Damage +(40 to 60)%
+(69 to 92)% Enhanced Defense
+20 to all Attributes
Physical Resist 3%
Socketed (3)
Defense: (2644 - 2915) to (4760 - 5247)
Chance to Block: 1%
(Barbarian Only)
Required Level: 49
Required Strength: 245
Item Level: 51
2% Chance to cast level 11 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.01953125%
Weapon Physical Damage +(60 to 80)%
+(115 to 137)% Enhanced Defense
+25 to all Attributes
Physical Resist 4%
Socketed (4)
Defense: (3984 - 4352) to (7140 - 7800)
Chance to Block: 1%
(Barbarian Only)
Required Level: 57
Required Strength: 490
Item Level: 77
3% Chance to cast level 15 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.0234375%
Weapon Physical Damage +(80 to 100)%
+(138 to 160)% Enhanced Defense
+30 to all Attributes
Physical Resist 5%
Socketed (4)
Nice defense and 10% Dr

Featherclaw
Huge attack rating bonus, ias, frw and open wounds

Auriel's Halo
Auriel's Halo
Tiara (4)

Defense: 31 to 67
Required Level: 8
Required Dexterity: 21
Item Level: 1
+1 to All Skills
Adds (3 to 5)-(6 to 8) Fire Damage
Adds (3 to 5)-(6 to 8) Cold Damage
Fire Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (2)
Defense: 86 to 162
Required Level: 25
Required Dexterity: 43
Item Level: 31
+1 to All Skills
Adds (11 to 13)-(13 to 18) Fire Damage
Adds (11 to 13)-(13 to 18) Cold Damage
Fire Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: 180 to 322
Required Level: 43
Required Dexterity: 103
Item Level: 51
+(1 to 2) to All Skills
Adds (31 to 45)-(51 to 70) Fire Damage
Adds (31 to 45)-(51 to 70) Cold Damage
Fire Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (3)
Defense: 247 to 437
Required Level: 51
Required Dexterity: 220
Item Level: 77
+2 to All Skills
Adds (51 to 70)-(121 to 140) Fire Damage
Adds (51 to 70)-(121 to 140) Cold Damage
Fire Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (4)
Added fire/cold damage and resists

Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
- 10% cb, shower of rocks and light resists

Boots - Vita-craft or make honorific if resists need improvement. Orb with flat vita/tcd or whatever

Amulet - Rare with skills, doom and light pierce would work fine - Orb with light pierce

Rings -
Empyrean Band
Empyrean Band
Ring

Required Level: 40
Item Level: 40
1% Chance to cast level 18 Singularity on Kill
(3 to 5)% to All Attributes
Maximum Life +3%
Maximum Mana +10%
(5 to 15)% Gold Find
-
Ring of Truth
Ring of Truth
Ring

Required Level: 20
Item Level: 20
25% Block Speed
15% Hit Recovery
(31 to 50)% Bonus to Attack Rating
Slows Attacker by (3 to 5)%
(11 to 15)% Bonus to Defense
+2 to Light Radius
-
Earth Rouser
Earth Rouser
Ring

Required Level: 100
Item Level: 100
2% Chance to cast level 10 Shockwave on Melee Attack
5% Chance of Crushing Blow
Weapon Physical Damage +15%
(6 to 10)% to Strength
-
Xorine's Ring
Xorine's Ring
Ring

Required Level: 80
Item Level: 80
+1 Projectile to Punisher
10% Chance to cast level 19 Punishers on Kill
(51 to 100)% Bonus to Attack Rating
-(3 to 5)% to Enemy Poison Resistance
are all fine, or roll +1 skill rares with light pierce - orb with light pierce

Ohm/Jah for remaining sockets

Gear alone adds 53% crushing blow and 11% from 1 point Wolf stance (+1 per level). Between the double orb bonus and added points in wolf stance, 100% is an easy target to reach. Maintaining 90%+ chance to hit (attack rating) is recommended for destruction. Stormblast/Ice Burst hit every frame so they both work extremely well with crushing blow. Stormblast travels roughly twice the distance for 1 point invested, making it the better choice. Stun with Thunder Slam and Stormblast everything else. Respec naked with 1 point in Mountain king. Add strength to equip gear, dex for attack rating and any leftover into life.

[spoil=skill tree]1 Point in Daedalus - Stormblast - Mountain King - Thundergod - Spirit Walk
20 or 25 in Wolf Companion
20 in Spirit Guide
Add enough to Wolf Stance to reach 100% cb with gear/charms
Dump the rest into spirit guide and/or Ancient blood to add additional points into Runemaster
Having a point in spirit walk grants stances to summons/reanimates within a radius. Summons are very useful for several ubers [/spoil]

I'm currently about 20% through updating the tantrum guide and I ran new barb through just to see how far I could get solo, without sus or great runes. Have under 100 sigs left and all but 8-9 charms. A few required respecs but no expensive gear was used. Overall I prefer it to melee but both have their benefits.
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Johnny Impak
Daystar
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I did that on the fly. Forgot to add: max spurit guide, leftovers in mountain king. Thx for reminding
Hybridreamer
Stone Warrior
33 | 2
Just my two cents but for a barb getting to end of terror is pretty much cake walk just maxing one of the offensive stances (lion/bear/snake/wolf) and using melee skills as one pointers. Obviously adding in wolves and spirit guide. TU Valaska, Jitan's, Deadfall and whatevr other standard melee gear you feel like using. Never had any issues going this route.