M2017 Bugs&Feedback

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Solfege
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void wrote:the multimap aspect of the void doesnt really offer any apparent benefits. it may as well be 2 maps, 1 for ring bosses and 1 for the final fight. or even 1 map with a teleporter to a safe area for the final fight.

to be fair, the random maps have a nice feel to the uber, if you agree with what ive previously said perhaps there is a middle way with random map generation that still involves all the bosses in every map


I'd be ok with an end to constant map rerolling in the Void. It's one of the reasons I always put off doing it until the very end (if I even decide to do it at all). I just don't really see what rng-based map spawning offers in terms of challenge or fun, aside from being a novelty (sorry Suchbalance, I know you guys put in a lot of work on that Uber).

I think it would be kinda neat if the Void had more of a "hub world" aspect to it. All the maps would spawn adjacent to the central "hub," but before you could access each map, you'd have to do something first--like maybe collect a "key" that could randomly drop from the enemies in the hub. Then you could use that key to unlock any single subsection you wanted. Once unlocked, the "key" would be destroyed and you'd have to farm another one to unlock another section. The barrier blocking off the boss section would only disappear if you have the Sigil ring in your inventory.

It might give the whole thing a more quest-like atmosphere. Then again, it might just lead to more complaints.
monkey1234
Destroyer
7 | 0
Crackrust
can only reanimate Bronze, silver and gold titan.
It was not that funny to only reanimate these three. :(
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void
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did baal terr and noticed a lem dropped from infernal contraption or a mob it spawned. might be convenient to force that lem drop from it together with the scroll if it isnt already
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void
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the diseased cattle thrown by enemies in the cow level can at times cause 1fps and less. it doesnt happen all the time but its not a one-of.
it seems like from a certain position they throw it repeatedly.

-nosound doesnt reduce it
sp
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Crash
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monkey1234 wrote:
Crackrust
can only reanimate Bronze, silver and gold titan.
It was not that funny to only reanimate these three. :(


All reanimates are blue, aren't they? If all the auras from each one share to all the others, how do you know for sure that it's only reanimating those three?
Topken
Prowler
17 | 0
Andareal still drops chipped gems when you kill her the first time for the quest
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Quirinus
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Topken wrote:Andareal still drops chipped gems when you kill her the first time for the quest


Blizzard hardcoded that into the game. No easy way to remove it, but it's possible.
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017
Topken
Prowler
17 | 0
Would explain it
monkey1234
Destroyer
7 | 0
L H wrote:
monkey1234 wrote:
Crackrust
can only reanimate Bronze, silver and gold titan.
It was not that funny to only reanimate these three. :(


All reanimates are blue, aren't they? If all the auras from each one share to all the others, how do you know for sure that it's only reanimating those three?

um....Im not sure but
I used NECROMANCER skill SACRIFICES over 50 times, and I never see monster other then Bronze, silver and gold titan.
Coz I dont know what sasquatch, abomination is, I expect that their outlook are different those three titan.
Is protector = protector spirit?
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Crash
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monkey1234 wrote:
L H wrote:
monkey1234 wrote:
Crackrust
can only reanimate Bronze, silver and gold titan.
It was not that funny to only reanimate these three. :(


All reanimates are blue, aren't they? If all the auras from each one share to all the others, how do you know for sure that it's only reanimating those three?

um....Im not sure but
I used NECROMANCER skill SACRIFICES over 50 times, and I never see monster other then Bronze, silver and gold titan.
Coz I dont know what sasquatch, abomination is, I expect that their outlook are different those three titan.
Is protector = protector spirit?


They're all giant monkey Titan dudes. They all look the same except in game they're different colors. As a reanimate, they're all blue shaded.