Short Questions Thread

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Wotan
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iamq1803 wrote:Hi all! :)
Are Destruction Khalimgrad, Fauztinville and Duncraig great places to farm for some decent rings and amulets? I need those items, mine are not good enough.
Thank you!

For all jewelry, Fauzt is the best place. If you are able to farm it- do it.
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iamq1803
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Wotan wrote:
iamq1803 wrote:Hi all! :)
Are Destruction Khalimgrad, Fauztinville and Duncraig great places to farm for some decent rings and amulets? I need those items, mine are not good enough.
Thank you!

For all jewelry, Fauzt is the best place. If you are able to farm it- do it.

Thank you! But what I need are rings and amulets :o
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Prime_Evil
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rings and amulets = jewelry
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iamq1803
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Prime_Evil wrote:rings and amulets = jewelry

Ah, got it! much appreciated!

Yup, I'm able to farm Destruction Fauzt.
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iamq1803
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Btw, is Merc act 3 (Iron Wolf) beneficial from +%Enhance damage, +Enhance weapon damage (something like that), or is it only affected by +%Spell damage and %Faster cast rate?

I'm considering between Merc act 3 and Merc act 5. Perhaps Merc act 5 is stronger, but I'm building a melee Sorc so I think I might go for Merc act 3.
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mahitovec
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A3 merc doesn't scale with ED% and EWD%.
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Prime_Evil wrote:Example : you need 60 STR to equip a belt that gives you 80 STR which will make your 140 STR requirement armor equipable, and so on.
I believe this may be due to how D2 works rather than MXL. My memory of it is:


Iirc the game apparently equips items top-down, starting with the hat (and... middle-left-right priority??? not sure on how it deals with items on the same vertical level).

So you can get a problem even if the armour seemed to be fine the first time you equip it ok because you were wearing the belt when you equipped it. Then when you die, you go back for your corpse and find that the armour gets left in your corpse because the belt with 80STR isn't equipped when the game tries to equip the armour. It gets everything else ok, but unlike many newer games, the game doesn't re-try the armour.

Normally this is ok since you can make a new game - or re-join the same game if on TSW - and the corpse with the armour will be at your feet (as long as you're expecting it / notice it ofc!). There can be issues though if you stay in the old game and die too many times and never manage to recover (click on) that corpse with the armour in it. When you join again, or go to a new game, the game only 'looks back' at a certain number of corpses (I seem to remember 16?) so your armour could get left behind and is lost forever.

If my memory is faulty I'm sure someone knowledgeable will add/correct. HTH
fakechek
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What's currently (MXL 17) the easiest way to get 300 crafting points? I only found an old thread and it seems that in previous versions it was possible to MO crafting points, however now I don't find any at the vendors.
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Crash
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fakechek wrote:What's currently (MXL 17) the easiest way to get 300 crafting points? I only found an old thread and it seems that in previous versions it was possible to MO crafting points, however now I don't find any at the vendors.


Crafting points don't exist anymore.
fakechek
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L H wrote:Crafting points don't exist anymore.


Haha, ok that explains why it was so difficult to find the right gear :D I must've looked at the old cube recipe documentation... Thanks!