Short Questions Thread

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RequiemLux
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Serge91 wrote:Yo guys, im at act 5 hatred and i do have a couple of questions.
1) I need to make an honorific boots. I was wondering about the fact that i need to get the lowest base possible (low requirements, especially for level, so i can put more MO); though, i fear that taking a t1 boots wont make me get 4 sockets on the boots. How do i know what is the minimum tier of gear that assure me to have 4 sockets on boots? I can't find this specific information on the docs.
2) Upgrading tiered uniques. If i use some MO on a unique, and then upgrade it using an arcane crystal,will the bonus of the previously used MO remain in the uptiered unique? Or will i lose it?
Thanks a lot people :)


1) If memory serves me well
tier1 to tier3: 2 sockets
tier4 to tier5: 3 sockets
tier6: 4 sockets
Keep in mind that most things worth socketing have minimum levels req. and non-sacred horific items even at t6 haven't that high of a level, plus you can put MOs only up to 5 of the same type on the same item piece. Long story short: do not worry too much of the tier level.

2) you lose it.
Serge91
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RequiemLux wrote:
Serge91 wrote:Yo guys, im at act 5 hatred and i do have a couple of questions.
1) I need to make an honorific boots. I was wondering about the fact that i need to get the lowest base possible (low requirements, especially for level, so i can put more MO); though, i fear that taking a t1 boots wont make me get 4 sockets on the boots. How do i know what is the minimum tier of gear that assure me to have 4 sockets on boots? I can't find this specific information on the docs.
2) Upgrading tiered uniques. If i use some MO on a unique, and then upgrade it using an arcane crystal,will the bonus of the previously used MO remain in the uptiered unique? Or will i lose it?
Thanks a lot people :)


1) If memory serves me well
tier1 to tier3: 2 sockets
tier4 to tier5: 3 sockets
tier6: 4 sockets
Keep in mind that most things worth socketing have minimum levels req. and non-sacred horific items even at t6 haven't that high of a level, plus you can put MOs only up to 5 of the same type on the same item piece. Long story short: do not worry too much of the tier level.

2) you lose it.


Thanks a lot for the reply, that was very clear and quick.
That info about sockets should be put in the documentation, honestly.

I thought that socketing gems wouldn't increase the level required of the item...
Im at act 5 so tier 6 items are out of my reach right now but, if socketing gem increases the level requirement, then i dont care so much anymore about sockets
Anyway ill sure do another honorific when ill get a t6 item.
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kakaraposa
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server down?
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Pascal
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I've grown this unyielding feeling over the past years that it is the type of armour that matters the most rather than the amount of defence shown to player (-:
..in that for example a sacret quilted armour of 3000 defence is significantly less effective than a 3000 def tiered (6) breast plate.
Prove me wrong :bounce:
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HechtHeftig
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Pascal wrote:I've grown this unyielding feeling over the past years that it is the type of armour that matters the most rather than the amount of defence shown to player (-:
..in that for example a sacret quilted armour of 3000 defence is significantly less effective than a 3000 def tiered (6) breast plate.
Prove me wrong :bounce:


Breat plate:
Max roll:
3000 / 1702 (highest base defense) = 1,76
--> So you already have 76% ED
Min roll:
3000/ 951 = 3,15
--> So you'd need 215% ED to reach that value. But that's not possible unless you socket runes.
In order to determine the average, let's just calculate a litte bit:

3000 / ((1702+951)/2) = 3000/1326,5 = 2,26
--> On average you need 126% ED to reach that value. With mystic orbs you can thus reach 3979,5 defense. Highest value is 5106 if you have 200 ED on it. But if you have the highest roll with only 76% ED you can add another 75% ED, then that means the highest possibility on a breast plate with 3000 defense is 4272.

Sacred quilted armor:
Max roll:
3000/2331 = 1,29 (1,287 rounded up)
--> So you already have 29% ED on it
Min roll:
3000/ 2263 = 1,32
--> so you already have 32% ED

On avarage:
3000/ 2297= 1,30
--> so 30% ED is needed to reach that value. With mystic orbs you can thus reach 4708,85 defense. Highest value is 6993. But if you have the highest roll with only 29 ED and add the mystic orbs to that, you reach: 4755.


Conclusion: The highest roll of a T6 breast plate is 1887 armor worse than the highest roll of a sacred quilted armor.
Now it all depends on whether you want to put another 107 points into strength to get 1887 more armor. BUT! Don't forget that you can reduce the strength required!

For this calculation I'll use the -10% jewels instead of the -14% jewels since I want to assume we can't craft jewels yet. Plus you can easily farm K3K in hatred to get -10% requirement jewels en masse.

Breast plate: 353 Base str - 60% = 141,2
Sacred quilted armor: 460 Base str - 60% = 184
184-141 = 43.

So for 43 strength you'll get 1887 more armor. Definitely an offer I'd gladly accept, since I could cover that with some mystic orbs on a honorific already. Even if we use the highest roll of a 3000 sacred quilted armor with another 75% added by using MO's and the highest roll of a 3000 def T6 breast plate with the mo's added, it's still 4755-4272= 483 more armor. But that's really only if both items have the highest base defense roll and if both armors have exactly 3000 defense. On average, it's far worse for the breast plate: 4708,85-3979,5= 729,35

So yes, I'd definitely take the quilted armor.
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Pascal
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That's exactly what I believe is quite incorrect. :hammer: The defence 'value' you are calculating in is a mere illusion as it would APPEAR THE Blizzard INDEED incorporated 'Steel better than leather' feature when creating vanilla whereby one would observe that an arrow for example does not pierce the breast plate as well as quilted tatter of clothing -even if the total character defence is evidently higher with sacred 'tatter' type armour against the 'steel' tiered one :shock:
mayerman
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Can you create unique items? If yes, how?
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HechtHeftig
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I think the people on Phrozenkeep would've long found out something as huge as that. You can go look there for clues. If you don't find any, I guess you're wrong.

Anyway, if you want more information on defense: https://diablo2.diablowiki.net/Guide:De ... ,_by_Alecz

And I don't think what you just assumed is mentioned there, because the formula doesn't take that into account.
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Solfege
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Pascal wrote:That's exactly what I believe is quite incorrect. :hammer: The defence 'value' you are calculating in is a mere illusion as it would APPEAR THE Blizzard INDEED incorporated 'Steel better than leather' feature when creating vanilla whereby one would observe that an arrow for example does not pierce the breast plate as well as quilted tatter of clothing -even if the total character defence is evidently higher with sacred 'tatter' type armour against the 'steel' tiered one :shock:


Prove it. Belief isn't evidence.

mayerman wrote:Can you create unique items? If yes, how?


You can create Tiered Uniques by cubing a Tiered base/Magic/Rare item with 2 Arcane Crystals and an Oil of Enhancement. You can't "create" Sacred Uniques, but there were a few recipes added to this season that allow you to reroll them. Check the Pandemonium thread for more info.
Invictus
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I sort of understand shrine crafting but am looking for something that can kind of dumb it down for me.

Can anyone give me a quick explanation of how you craft really decent gear?

Thanks!