Atleast the mule worked.
Thanks guys...
PhilippeMello wrote:For the devs
First thanks for this entertaining mod!
Can you guys tell me if a known bug related to oil of luck and amulets happens? Or maybe there's a much reduced chance for some amulets to get the +1? if not I can mathematically safe say that it's not working as intended (at least not even close to 20%).
HechtHeftig wrote:PhilippeMello wrote:For the devs
First thanks for this entertaining mod!
Can you guys tell me if a known bug related to oil of luck and amulets happens? Or maybe there's a much reduced chance for some amulets to get the +1? if not I can mathematically safe say that it's not working as intended (at least not even close to 20%).
"Chance" or rather "probability" means that even if you have 99,99% chance to get a +1 on an amulett, you can still fail 10.000 times in a row and the probability would still be valid. It doesn't mean that 20% = every 5th amulet is guaranteed to get +1. It's only a probability after all.
It's the same for throphys. Some seasons I get the TA trophy in the first run and a 2nd in the 5th run, and some other seasons I farm TA 200 times and still don't get even one. Despite 600 Boss kills.
Anyway, the point is: even if you try it a million times, you couldn't be mathematically safe to say it's not 20%, because that's just the way probability works.
PhilippeMello wrote:...
SwineFlu wrote:PhilippeMello wrote:...
Let me guess, you tried it on the same amulet am I right? The chance is predetermined in that case, every item has its own random seed which is used in some calculations, it's impossible to get oil of luck bonus on that amulet.
PhilippeMello wrote:► Show Spoiler
Hi Hech!
Actually probability do not work this way. What defines "chance" is simillar patterns that occur at the same "time of tries". 20% is more than enough to occur in 1 million tries, or even on 100 tries.
The outcome of a random event cannot be determined before it occurs, but it may be any one of several possible outcomes. The actual outcome is considered to be determined by chance although it has to happen respecting the reasonable percentual defined. So it's safe to say that never with 20% chance you won't get it with 1 million tries or with hundred tries unless the "real" chance is shorter than intended.
HechtHeftig wrote:And yes, Swineflu said it already. An amulett is usually spawned with that hidden "lucky" modifier when it's created. Rerolling it with the oil of renewal won't reroll the hidden lucky modifier that determines whether you get the bonus or not.
Nitz wrote:HechtHeftig wrote:And yes, Swineflu said it already. An amulett is usually spawned with that hidden "lucky" modifier when it's created. Rerolling it with the oil of renewal won't reroll the hidden lucky modifier that determines whether you get the bonus or not.
That would be new to me. Rerolling is very similar to it dropping.
HechtHeftig wrote:PhilippeMello wrote:[spoil]HechtHeftig wrote:PhilippeMello wrote:...