I've recently been wrong on the internet. I've answered to someone they couldn't use a Mace in bear build because they're Hammers, not Mace. The online doc shows Hammers as a separate class of weapons as maces, but they're in-game classified as Maces. Shouldn't they be a sub-category of maces in the doc, like the flails and clubs?
Is there a way to add in-game weapon type, such as Scepters? Those are made out to be Maces in-game but do not fulfill the bear form's requirements of what constitutes a Mace. I remember also being confused as to why wolf from didn't work with a Flying knife, tagged in-game as a dagger.
Feels like it would be an improvement if there was a way to make weapon classes reliably show up as what they are in some way. Even removing the indication in-game would feel better than showing just a flat out false information. I'm not sure what the solutions are, or if it's a problem worth fixing.