Short Questions Thread

Discuss Median XL!
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ChuckNoRis
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Miothan wrote:1: What is the best place to farm for set items?

2: +spell dmg% does that carry over to Abyssal Knights for example? And if an item has -elemental resistance, does that work for summons?
3: How much Minion Resistance do i need to cap my minions resistance in hell?
1. K3KBA
2. no and no . the minions benefit from %minion life , %minion damage , %minion resistance . they can also be boosted by party buffs such as bloodlust or gift of the wild or firedance or others

3. 75%
Stixey
Fallen
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Hi, Is it possible to play this mode with Windows XP?
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Solfege
Harpylisk
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nvm
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JetJet
Abomination
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what's good about
Adjudicator
Adjudicator
Goedendag (Sacred)

One-Hand Damage: 53 to 54
(Paladin Only)
Required Level: 100
Required Strength: 574
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Holy: Holy Fire Deals 4.5% of Strength as More Total Damage (max 250%)
Unholy: Blood Thorns: +40% Damage Multiplier
Nephalem: +25% Total Vessel Damage Bonus from Passives
+1 to Paladin Skill Levels
Adds 175-325 Fire Damage
Adds 1-600 Lightning Damage
Adds 200-250 Cold Damage
+800 Poison Damage over 1 seconds
-(15 to 25)% to Enemy Elemental Resistances
Socketed (3)
? i've seen it sell 300+tg everytime in auction but i don't see any paladin guides recommending it as endgame
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ChuckNoRis
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it's an item mostly used by neutraldins . the holy and unholy have better options they can access
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JetJet
Abomination
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so there are other better end-game options for neutraldins?
Stigzy
Cultist
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I've seen a fair few sacreds start dropping in Nightmare act 3.... am I right in thinking Sacred uniques/sets only drop in in Hell mode?
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ChuckNoRis
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they can drop since act 1 nightmare
Stigzy
Cultist
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lovely jubbly!
Orr
Monkey King
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JetJet wrote:so there are other better end-game options for neutraldins?

if u are asking about weapons this one is great
The Angiris Star
The Angiris Star
Angel Star (Sacred)

One-Hand Damage: 55 to 58
(Paladin Only)
Required Level: 100
Required Strength: 602
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Vessel of Retribution: 0.7% Damage Leeched as Life
3% Chance to cast level 40 Death Ripple on Death Blow
+(4 to 6) to Paladin Skill Levels
20% Movement Speed
+30% to Physical/Magic Spell Damage
-50% to Fire Spell Damage
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
(5 to 20)% to Vitality
(5 to 20)% to Energy
Maximum Elemental Resists +1%
Socketed (3)