Short Questions Thread

Discuss Median XL!
Istaryu
Harpylisk
1459 | 64
Common Posting Badge
Posted over 1.000 messages
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
nobrainnopain wrote:My poison & summoning druid now has to decide which reward skill he takes. Seemingly force of nature is useless because it does not support poiosn (only my 1pt boss killer rain of fire) and also faerie fire because it depends on wepaon damage. Or do i miss something?


Force of nature adds elemental dmg to your weapon, not inculuding poison, but it also gives you strenght factor, which boosts your all your spell damage.
OrphineM
Gravedigger
188 | 17
Common Popularity Badge
Has a thread with over 10.000 views
Common Guide Badge
Created a complete character guide
Anyone got a rough skill guide for a nagisin?
User avatar
Temptaz
Gravedigger
197 | 2
Image

This skill says "+1 extra totem per 5 base levels" it also says "extra totems +4"

But I can only spawn 2 of each type. So I assume this is worded incorrectly or I am misunderstanding what "Extra" means.

Can anyone clarify?
PlayerOne
Abomination
155 | 8
The documentation says the Black Road charm should add 1 to max skill levels. The one I got doesn't have that...

Are the docs out of date or is my charm bugged?
Agirai
Prowler
17 | 0
PlayerOne wrote:The documentation says the Black Road charm should add 1 to max skill levels. The one I got doesn't have that...

Are the docs out of date or is my charm bugged?


The docs are out of date.

From 1.1.0 Patch Notes:
THE BLACK ROAD: +1 max skill levels moved to Weather Control charm.
User avatar
Primarch
Djinn
539 | 29
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Legendary Supporter Badge
Donated 25 times
Common Auction Badge
Won 50 auctions
Any plans to implement item dyes in the upcoming patch?
User avatar
Knight_Saber
Monkey King
264 | 3
Common Popularity Badge
Has a thread with over 10.000 views
How do I assign skills to mousewheel in current patch?
ELBOWgrease0000
Cultist
23 | 4
Knight_Saber wrote:How do I assign skills to mousewheel in current patch?


You can try this.
http://forum.median-xl.com/viewtopic.php?f=4&t=34545

Players are having mixed results, though, depending mostly on your O/S.
Mousewheel function Definitely partially works (at least 3 key assignments) for Win7 though- so it is possible to get working.
nobrainnopain
Heretic
405 | 5
Common Popularity Badge
Has a thread with over 10.000 views
Istaryu wrote:
nobrainnopain wrote:My poison & summoning druid now has to decide which reward skill he takes. Seemingly force of nature is useless because it does not support poiosn (only my 1pt boss killer rain of fire) and also faerie fire because it depends on wepaon damage. Or do i miss something?


Force of nature adds elemental dmg to your weapon, not inculuding poison, but it also gives you strenght factor, which boosts your all your spell damage.

ok ..... and Tremor is not a good option?
Istaryu
Harpylisk
1459 | 64
Common Posting Badge
Posted over 1.000 messages
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
nobrainnopain wrote:
Istaryu wrote:
nobrainnopain wrote:My poison & summoning druid now has to decide which reward skill he takes. Seemingly force of nature is useless because it does not support poiosn (only my 1pt boss killer rain of fire) and also faerie fire because it depends on wepaon damage. Or do i miss something?


Force of nature adds elemental dmg to your weapon, not inculuding poison, but it also gives you strenght factor, which boosts your all your spell damage.

ok ..... and Tremor is not a good option?


I dont know, but whats wrong with free spell dmg? :D