Seekers wrote:fugate99 wrote:what's the cap on life leech? 50%?
No cap. (Technically its at 65535% where it overflows to 0% but thats not reachable)
Hold my beer.
Seekers wrote:fugate99 wrote:what's the cap on life leech? 50%?
No cap. (Technically its at 65535% where it overflows to 0% but thats not reachable)
Seekers wrote:fugate99 wrote:what's the cap on life leech? 50%?
No cap. (Technically its at 65535% where it overflows to 0% but thats not reachable)
HeroicDose wrote:Seekers wrote:fugate99 wrote:what's the cap on life leech? 50%?
No cap. (Technically its at 65535% where it overflows to 0% but thats not reachable)
say you had 65585%, would it effectively be 0 still? or 50%?
JetJet wrote:there any pattern of zorun spawning his towers or he just spawns it randomly whenever he wants, it's tiresome seeing him spawn a new tower immediately after i purified his last one.
JetJet wrote:there any pattern of zorun spawning his towers or he just spawns it randomly whenever he wants, it's tiresome seeing him spawn a new tower immediately after i purified his last one.
Temptaz wrote:how does - enemy res work?
does it just calculate into the damage of the cast spell or does it effect all enemies in an area? for instance if I put - lightning on a merc does it work for me or just their spells/lighting damage