Short Questions Thread

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tbone503
Edyrem
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Anyone know if life leech and mana leech work with the Paladin skill Vessel of Justice?

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Goatmilk
Thunder Beetle
57 | 3
tbone503 wrote:Anyone know if life leech and mana leech work with the Paladin skill Vessel of Justice?

Image


It doesn't. The skill deals spell damage (with physical as the type)
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Dreamhunter
Grubber
340 | 11
Ofc not
momope
Pit Knight
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Mobs that are magic immune get hurt from amazon's magic missiles?? How does that work?
mortimer_85
Djinn
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Immunities are gone (except for a few bosses, minibosses)
All pre sigma immunities has been replaced with absorb of corresponding type to make it harder but not impossible to kill those mobs.
Phys immunity was replaced with 60 % phys res iirc.
Istaryu
Harpylisk
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momope wrote:Mobs that are magic immune get hurt from amazon's magic missiles?? How does that work?


They are not immune. Read ingame, its absorb, not immunity.
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Inno86
Balrog
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Hello, I have been struggling getting yshari charm (killing valthek). I understood the hit and run strategy. Usually I clear the mob, then run around him and try to hit him (not very effective) or go to a place with few mobs, lure him there, hit and run.

The fact is, I really miss a lot of hits. Do you have any tips to make this easier for me? I tried so many times and still cannot get the charm. I was quite close to kill him few times, but then I died lol

Really, any tips would be much appreciated! Thanks
Yo_Muthas_Busch
Destroyer
7 | 0
Hello all, I've searched for this all over and can't find a simple answer but I was wondering what the best merc with their "healing" skills would be? These being either the A1 Priestess w/ Vindicate, A2 Exemplar w/ Lifeblood, or A3 Bloodmage w/ Gift of Inner Fire. I am currently playing as a Summon Necro and wasn't sure which would be best to not only heal myself but all of my summons.

I am leaning more towards the A1 Priestess and giving her
Albrecht's Revenge
Albrecht's Revenge
Chain Mail (4)

Defense: (138 - 150) to (279 - 305)
Required Level: 4
Required Strength:
25 to 26
Item Level: 10
5% Chance to cast level 1 Arrow on Striking
Adds (2 to 4)-(6 to 7) Cold Damage
+(18 to 29)% Enhanced Defense
Cold Resist +(21 to 25)%
+(10 to 15) Life after each Demon Kill
2% Reanimate as: Random Monster
Requirements -(11 to 15)%
Socketed (2)
Defense: (437 - 471) to (798 - 860)
Required Level: 22
Required Strength:
45 to 47
Item Level: 31
6% Chance to cast level 1 Arrow on Striking
Adds (7 to 13)-(13 to 25) Cold Damage
+(41 to 52)% Enhanced Defense
Cold Resist +(31 to 35)%
+(25 to 33) Life after each Demon Kill
4% Reanimate as: Random Monster
Requirements -(21 to 25)%
Socketed (4)
Defense: (1038 - 1107) to (1843 - 1967)
Required Level: 39
Required Strength:
136 to 144
Item Level: 51
7% Chance to cast level 1 Arrow on Striking
Adds (26 to 50)-(51 to 100) Cold Damage
+(64 to 75)% Enhanced Defense
Cold Resist +(41 to 45)%
+(43 to 60) Life after each Demon Kill
6% Reanimate as: Random Monster
Requirements -(31 to 35)%
Socketed (5)
Defense: (1513 - 1608) to (2670 - 2838)
Required Level: 49
Required Strength:
252 to 268
Item Level: 77
8% Chance to cast level 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) Cold Damage
+(75 to 86)% Enhanced Defense
Cold Resist +(46 to 50)%
+(76 to 90) Life after each Demon Kill
8% Reanimate as: Random Monster
Requirements -(36 to 40)%
Socketed (6)
+
Webspinner
Webspinner
Short War Bow (4)

Two-Hand Damage: (10 - 12) to (26 - 32)
Required Level: 8
Required Dexterity:
73 to 77
Item Level: 19
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma: Haunt Duration Increased by 4 seconds
5% Chance to cast level 5 Arachnomancy on Kill
3% Chance to cast level 4 Miasma on Striking
+(11 to 15) to Maximum Damage
+(18 to 35)% Enhanced Damage
+(2 to 3)% to Poison Spell Damage
Slows Attacker by (6 to 10)%
Maximum Life +(2 to 3)%
Requirements -(11 to 15)%
Socketed (2)
Two-Hand Damage: (33 - 37) to (61 - 75)
Required Level: 28
Required Dexterity:
95 to 100
Item Level: 40
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma: Haunt Duration Increased by 4 seconds
6% Chance to cast level 10 Arachnomancy on Kill
4% Chance to cast level 10 Miasma on Striking
+(16 to 25) to Maximum Damage
+(52 to 69)% Enhanced Damage
+(5 to 6)% to Poison Spell Damage
Slows Attacker by (11 to 15)%
Maximum Life +(3 to 4)%
Requirements -(21 to 25)%
Socketed (4)
Two-Hand Damage: (76 - 83) to (135 - 153)
Required Level: 47
Required Dexterity:
161 to 171
Item Level: 59
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma: Haunt Duration Increased by 4 seconds
7% Chance to cast level 14 Arachnomancy on Kill
5% Chance to cast level 16 Miasma on Striking
+(31 to 40) to Maximum Damage
+(87 to 103)% Enhanced Damage
+(8 to 9)% to Poison Spell Damage
Slows Attacker by (21 to 25)%
Maximum Life +(4 to 5)%
Requirements -(31 to 35)%
Socketed (5)
Two-Hand Damage: (102 - 110) to (179 - 199)
Required Level: 54
Required Dexterity:
294 to 313
Item Level: 85
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma: Haunt Duration Increased by 4 seconds
8% Chance to cast level 18 Arachnomancy on Kill
6% Chance to cast level 19 Miasma on Striking
+(41 to 50) to Maximum Damage
+(104 to 120)% Enhanced Damage
+(9 to 10)% to Poison Spell Damage
Slows Attacker by (31 to 35)%
Maximum Life +(5 to 6)%
Requirements -(36 to 40)%
Socketed (6)
for the Miasma proc.

If you could provide the best gear along with your answer is I'd greatly appreciate it!

Thanks in advance!
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lazyknob
Balrog
126 | 6
Inno86 wrote:Hello, I have been struggling getting yshari charm (killing valthek). I understood the hit and run strategy. Usually I clear the mob, then run around him and try to hit him (not very effective) or go to a place with few mobs, lure him there, hit and run.

The fact is, I really miss a lot of hits. Do you have any tips to make this easier for me? I tried so many times and still cannot get the charm. I was quite close to kill him few times, but then I died lol

Really, any tips would be much appreciated! Thanks


Coincidentally, I took this bloke on yesterday after giving uber progression a rest.

I find that the closer you move to him, the more he tries to juke you. If you move him out of screen, he might teleport somewhere.

I got him down after 2 or 3 attempts yesterday by thinning down the herd but never killing all so your skill never has a downtime.
If you stay half a screen away from him at least, he usually moves between 2 'squares' so your purify has a 50/50 chance instead of him just juking you constantly when you run up close.

So for me it was herd guards (so they don't get in the way of your purify) use sprint to get around them, fire purify, rinse n repeat. Was surprising straightforward. Navigating the bloody maze was more annoying.
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lazyknob
Balrog
126 | 6
Okkultus wrote:hi, where can I find the complete test list? I killed the Amazons at level 56, got a stone. and then what and where?
where there are detailed guides for the beginner? I play the first time.


viewtopic.php?f=40&t=22675

Best guide out there, scroll down before you go 'huh?'.