Zodnuck wrote:In D2:LoD, the characters had level bonuses when it came to attack rating and chance to hit calculation. That is to say, for calculation's sake, the game added (or substracted) from the character's actual level, which would give some characters a better chance to hit than another one with identical stats. The calculated level bonuses were
+20 for Barbarians and Paladins
+15 for Assassins
+5 for Amazons and Druids
-10 for Necromancers
-15 for Sorceresses
Does the same calculation happen in MXL?
Why would it matter? The monsters are not the same, and if their defense changed then you still need more AR%, the leveling bonus is just never gonna be enough for the ubers, and anyway i feel the bulk of it that you need for high hit chance is DEX and AR% on gear. Maybe use D2Stats
https://www.median-xl.com/tools.php to see more info on naked characters of same level, but i don't see the point in it.
fugate99 wrote:for people who play single player, can we download just the new patch or do we have to download the whole game and reinstall?
The launcher auto-updates it, won't take long.