Short Questions Thread

Discuss Median XL!
paolo12
Cog
240 | 22
Common Love Badge
Earned over 20 cookies
You don't need to change anything. Items are upgraded "properly". Just with Arcane Crystal.

https://docs.median-xl.com/doc/items/cube
User avatar
tbone503
Edyrem
803 | 23
Common Posting Badge
Posted over 1.000 messages
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Legendary Supporter Badge
Donated 25 times
Common Auction Badge
Won 50 auctions
speedcaster wrote:I see there are two recipes for upgrading uniques:

>Unique non-sacred weapon/armor + Arcane Crystal + rune → reroll as next higher tier
>1x Arcane Crystal + Item (Tier 1-3) = Item (Tier +1)

I realize now that I have always been using the 2nd one. Does this mean I should remake my uniques so that they are rerolled properly?


The first one you have noted is outdated from prior patches. You don't need to put a rune in the cube anymore. Just the item and the crystal.
delusion
Stygian Watcher
41 | 5
Common Auction Badge
Won 50 auctions
Does Lamen of the Archbishop double the effect of occult effigies. (Like Path of Brutality) ?
InvokeList
Thunder Beetle
54 | 15
Common Popularity Badge
Has a thread with over 10.000 views
Great Supporter Badge
Donated 5 times
Common Guide Badge
Created a complete character guide
delusion wrote:Does Lamen of the Archbishop double the effect of occult effigies. (Like Path of Brutality) ?

Only mystic orbs.
Magik
Stone Warrior
33 | 0
idk if this is a correct place to write such question like mine, but anyway...
I playied many versions of MXL, till it was developed by BrotherLaz -
I hardly agree, neither i can see the point in followings:
1) is it rly impossible to commit this step back in relation to run/walk function in game, just as it used to work in former times? Due to this:
- gaming takes a lot of time,
- rushing became hardly standable,
- even farming now takes quite long time;
2) it's my 2nd season in sigma, however 'till now i saw none of those famous crafts that we'd got an opportunities to watch a long before release. Even basic crafting now seems useless due to:
- lacking of double orb effect,
- very poor rolls that u cannot upgrade anymore and anyhow( what i was expecting that sigma shall bring - more crafting formulas to create sorta epic and stay proud of own work) ,
- rly, less fun than even in MXL Ultimative;
3) I remeber what had been said before sigma was finaly released. Even so, I cannot see the real consequences playing it within - still, after reducing procs, skills, frames, everything; u can be suprised by lags. Now, their source can be even more hidden coz u don't rly know what suddenly kills a character. Wouldn't it be better to apply more procs back to game? If lags r still existing it should've been better choice to let us have more fun playing within...
I rly appreciate all the work that has been done to the MXL, however i consider it's not so funny as it used to be. Can our modteam consider those suggestions of one big MXL fan?
Regards,
Menras
Skeleton
3 | 0
Magik wrote:3) I remeber what had been said before sigma was finaly released. Even so, I cannot see the real consequences playing it within - still, after reducing procs, skills, frames, everything; u can be suprised by lags. Now, their source can be even more hidden coz u don't rly know what suddenly kills a character.


Sooooo f***ing true. Everybody knows it, isn't ?
User avatar
ChuckNoRis
Flying Polar Buffalo
3006 | 82
Great Posting Badge
Posted over 2.500 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Magik wrote:i consider it's not so funny as it used to be
Sigma in one sentence :thumb:
InvokeList
Thunder Beetle
54 | 15
Common Popularity Badge
Has a thread with over 10.000 views
Great Supporter Badge
Donated 5 times
Common Guide Badge
Created a complete character guide
Does procs benefit from Spell Damage bonuses? Thanks.
User avatar
hellgrind
Mangler
458 | 21
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
InvokeList wrote:Does procs benefit from Spell Damage bonuses? Thanks.

If they are spells and not wdm procs than yes, they benefit from %SD
tempmail
Cog
209 | 3
Common Popularity Badge
Has a thread with over 10.000 views
Does Thorn Wall ( trap rat skill ) has next delay? Also where is the link to all median skills with next delay information? I can't find it :/