Short Questions Thread

Discuss Median XL!
SekiX
Skeleton
2 | 0
- scrolls are gone, they have been replaced by town portal skill which every character have
- level challenges you can find in documentation https://docs.median-xl.com/doc/quests/challenges
- you can reset your stats and skills by using belladona potion which drops randomly
- stats like hit recovery you can easily check by using d2stats reader which you can download on this link https://www.median-xl.com/tools.php
- plugy is not compatible with sigma as far as i know
- /player X command was removed, dont think its possible to increase difficulty
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DacianDraco
Cog
212 | 17
Celestialray wrote:cut


Town Portal is now an innate skill with cooldown, in quick skill bar. No more TP or ID scrolls.
Can't toggle run/walk so just get used to being slower than before, it was replaced with sprint mechanic, also all boots now have movement speed %, try to get 40% on them.
Follow this guide's progression viewtopic.php?f=40&t=22675
Belladona Elixirs reset attributes and skills, are random but rare drops everywhere.
D2Stats and SpeedCalc for speeds and other good stuff https://www.median-xl.com/tools.php
No plugy, just mule with TCP/IP game, host with one and join with another and have localhost typed as address. You can use MXL offline tools from above link too but it's still more or less a mule+.
No more /players command or others.
And there never were stamina potions, maybe play amazon with ecstatic frenzy or assassin with beacon or i dunno what others have movement speed as skills.
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RequiemLux
Sand Maggot
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Celestialray wrote:Hey, I've started playing this mod. Haven't played median xl for like 5-6 years now and it seems it's a totally different mod. A few basic questions.
Where are scrolls of town portal? I get it that identify scrolls aren't needed anymore (are they?), but how can I port back to town?
Is there any way I can enable run walk at will as in vanilla? I know your defense is 0 when you run (so maybe that's why you're not letting us automatically?), but I'm used with juggling a run walk button rather than keeping a button pressed.
Are there any level challenges I should be aware of or were those removed altogether? I remember the level 50 challenge in tran athula, the level 1 challenge and some others but those don't seem to exist anymore according to the wiki?
Is there any way I can reset skill and stat points more than once rather than talking with akara?
Any way I can check in depth stats for my character such as total hit recovery, attack speed etc.?
I play single player only. Can I use plugy? Is it encouraged or I don't need it?
Players 8 command removed? Doesn't seem to work. Any way I can increase difficulty?
Thanks.
Edit: Also, stamina potions? :D


-Scrolls of town portals are no more, now you can open a portal using the specific innate skills that all the characters share, it has also a small CD.
-No, now run has been replaced by a sprint mechanic and you have to old down the button, there might be a bug with additional mouse button that allow you to keep it active but is not intended. But do not worry, most of the time you'll not miss it, affixes that increase the movement speed are more common and generos than previously.
-There are not anymore max levels needed to complete a challenge but there are now minimum levels, for additional info take a look here: Challenges.
-Yes, you can reset your skill with a belladonna elixir which is a world random drop in every difficulty, meaning it can drop everywhere at any time.
-For indepth stats info you could check this useful tools: D2 Stats Reader and Speed Calulator.
-No, PlugY is no longer compatible, but the inventory, cube and stash are so big now that you hardly need it, plus you can always mule.
-Yeah players # commands do not work anymore, to increase difficulty you can play with others and use TCP/IP. (or just go YOLO everywhere :P ).
-I don't think stamina potions are still a thing

Edit:
Ninj'd
• Troubleshooting for MXL Sigma
• Installation Guide for MXL Sigma
"It is not because things are difficult that we do not dare, it is because we do not dare that things are difficult." -Seneca
Celestialray
Gravedigger
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Thanks.

Also, learned the hard way that the launcher is bound to the game. Apparently, closing the launcher kills the game. Lost quite some progress :(
Celestialray
Gravedigger
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A question about amazon bow build. Does dragonlore reduce the poison resistance of the enemies as well so I can pair it up with curare? Also, is physical damage bowazon viable or going elemental damage is the only option? To be honest, I don't remember it being like this and I preferred to go physical damage.
Pain
Azure Drake
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Celestialray wrote:A question about amazon bow build. Does dragonlore reduce the poison resistance of the enemies as well so I can pair it up with curare? Also, is physical damage bowazon viable or going elemental damage is the only option? To be honest, I don't remember it being like this and I preferred to go physical damage.


Yes it does. Phys bowazon is better than elem. I recommend to use paragon instead of curare tho :mrgreen:
Celestialray
Gravedigger
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Pain wrote:
Celestialray wrote:A question about amazon bow build. Does dragonlore reduce the poison resistance of the enemies as well so I can pair it up with curare? Also, is physical damage bowazon viable or going elemental damage is the only option? To be honest, I don't remember it being like this and I preferred to go physical damage.


Yes it does. Phys bowazon is better than elem. I recommend to use paragon instead of curare tho :mrgreen:


Thanks a lot. I suppose I won't be using ecstatic frenzy in endgame then due to 0 defense?
whe123
Dark Huntress
10 | 0
Is there a skills documentation anywhere? I have a crossbow necro right now and would love to max Blood Skeletons for the extra ED but don't know how well they'll survive later in the game.

My 1 point skeletons already only have 90 hp and die instantly and I don't want to invest more points unless they could actually live in nightmare/hell, especially without Resurgence.

I can simply do the math with the synergies to figure out the health of Blood Skeletons if I knew how much health was added per point

Also, how do I validate my in-game account for the Trade Center? When I type in my multiplayer account name and password at the Trade Center validation screen, it says "Invalid username or password", which can't be true because I'm in a game right now.
Pain
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Celestialray wrote:
Pain wrote:
Celestialray wrote:A question about amazon bow build. Does dragonlore reduce the poison resistance of the enemies as well so I can pair it up with curare? Also, is physical damage bowazon viable or going elemental damage is the only option? To be honest, I don't remember it being like this and I preferred to go physical damage.


Yes it does. Phys bowazon is better than elem. I recommend to use paragon instead of curare tho :mrgreen:


Thanks a lot. I suppose I won't be using ecstatic frenzy in endgame then due to 0 defense?


No, you smax Extatic Frenzy and kill things offscreen. Get 50% phys red, summon elementals, take actc5 merc and go go
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Knight_Saber
Monkey King
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Pain wrote:
Celestialray wrote:
Pain wrote:
Celestialray wrote:A question about amazon bow build. Does dragonlore reduce the poison resistance of the enemies as well so I can pair it up with curare? Also, is physical damage bowazon viable or going elemental damage is the only option? To be honest, I don't remember it being like this and I preferred to go physical damage.


Yes it does. Phys bowazon is better than elem. I recommend to use paragon instead of curare tho :mrgreen:


Thanks a lot. I suppose I won't be using ecstatic frenzy in endgame then due to 0 defense?


No, you smax Extatic Frenzy and kill things offscreen. Get 50% phys red, summon elementals, take actc5 merc and go go

You do all you can to be a weak little pussy!
Off-screening is for cowards.

Warriors fight with honour... Qapla!