Σ 2.1 Bugs&Feedback

Discuss Median XL!
Mr_Bill
Designated Troll
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Melopahn wrote:If this isn't a bug its a game breaking decision: Not 1 Amazon bow has dropped in the entirety of act 1 and beginning of act 2. I'm coming up on level 20 (1 bar away at level 19). I have also filtered and spent roughly an hour cycling through gambling refresh without seeing a single amazon bow.

I could see the game being like designed to say "haha F*** your build" but after a few hours of playing and an hour of gambling refresh I feel like I should have found 1 amazon bow at this point so I can actually utilize my skills while leveling. I definitely haven't experienced anything like this prior to 2.0


Had (Tier 1 only) Reflex and Stag Bows drop for me in A2, starting with the Arcane Sanctuary. More of them dropped in A3 (Spider Forest and Lower Kurast). They do seem to be less common than in 1.8, however.

N.B. that isn't the big issue, however... rather it's that since 2.0 has crippled many of the Runewords that you can make Amazon (or, for that matter, A1 Mercenary) bows in, even if you find your Reflex or Stag bow, you're going to be "all bowed up with nowhere to go". :)
hexovility
Skeleton
2 | 0
Mr_Bill wrote:Second Anomaly : The item, though it had a list of modifiers (e.g. "Regenerate 1 life per second", "20% extra defense", etc.), had the "Unidentified" tag at the bottom of it. (Shouldn't that be "impossible" in 2.0?)


Right after I had the stash bug, I noticed that one of two Arcane Crystals in my inventory also had the "unidentified" tag on it. Maybe this caused the bug in the first place. :?
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Scalewinged
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Taem wrote:Just FYI, a build based on Glacial Torrent as main attack (zeal-type skill) buffing with Moonstrike is disappointingly broken due to mana constraints. I added +100 mana on melee attack and mana leech on weapon, added as much regenerate mana, mana on kill, mana on strike, energy% and flat energy as I could and still, I run out of mana after just a few attacks at clvl 111. If this combo was supposed to actually work in conjunction, it does not and is utter trash. This is very unfortunate as the versatility of 2.0 seems to be broken, i.e. you can only focus on your singular tree and trying different combos does not work. This is boring, unintuitive and uninventive. I hope the devs modify this in some way, like allow have GT receive mana on attack when combined with moonbeam or something. Such a shame this build is trash because it has such potential.


I'm pretty sure it's not supposed to work like that (moonbeam+glacial torrent).. alternative moonbeam scaling with cold pierce was obviously made if anyone wanna try to make elemental sorc built around crystal sword
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Wulf
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It'd be cool if we could make white/grey/rare items as Honorific. With oil of enhancement not working on white items, its bothersome to only have "blue" items to work with hono upgrade, especially when you want a sacred hono that has low bias (greaves/gauntlets/ancient armor/crown/plated belt).

We can find a sacred base easily in the 105-115 range, but sometimes its only white or rare, not blue. its kinda weird to not be able to get the hono you want until duncraig :S
Siosilvar
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Magnetic Field is still tagged as a spell, though it does have the "scales with cast speed" text now
steelyeyed
Skeleton
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Twice while playing a paladin I have had gear disappear. After socketing an Ith rune in a grand scepter and a thul in a gothic shield, Was fine until teleported to town and both were gone. Replaced the items, gained a few levels, and they disappeared again.
ft1435757
Fallen
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Offline game, it was normal on the first day of play, and the weapon disappeared on the second day of play, three times in a row, and C0000005 error was reported 2 times.
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Wulf
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I suggest to make the new 110 uber (inquisitor of the triune) have a regular boss hp bar at the bottom of the screen instead of having to hover over his name.
LynX1
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I found an Azmodan Charm without any level req on my Mule. It does not even seem to be Unique. not sure what happened. Playing on SC TSW.
► Show Spoiler


after relog it fixed itself.
Gringen
Fallen
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possible bug or maybe i don't understand something, I'm new to the game. I wanted to create a warmonger barbarian that does physical dmg instead of the poison stacking. I'm at early game end of nightmare right now when i decided to spec into it. I want to use Stampede to clear large packs, but may of my projectiles seems to go through them without dealing damage. i have 10k hit rating so 95% on pretty much anything i have tested this even in darkwood to make sure. from wolf stance have 121% attack speed so from what i understand i am at the 9 frame max speed. The server lagged quite a bit to day so maybe that can factor in. can someone help me since i cant really make this work if a third or half of my projectiles that suppose to do damage simply don't work. I also noticed that my wolfs keep despawning for some reason even during a map clear. aren't they supposed to be immortal helpers or am i not understanding something? i kinda want the around for the buff aura. i also tested hit with Earthquake since i can use tat with throwing axe and that seems to work just fine every attack hits as intended. only projectiles go through often without registering a hit.
Edited by Gringen 3 years.