Short Questions Thread

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Knight_Saber
Monkey King
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Question this, pray tell me now...
If one dost happen to play Holy Melee Paladin (because divine apparition (via UMP) screen clearing is boring, if not just way too flavour of last month), is the Carnage 0-skill from
The Book of Kalen
The Book of Kalen
Targe (Sacred)

Defense: (3513 - 4471) to (3737 - 4757)
Chance to Block: 3%
(Paladin Only)
Required Level: 100
Required Dexterity: 437
Item Level: 105
Dragon's Blessing Attribute Bonus Halved
1% Base Block Chance
30% Hit Recovery
+(20 to 40) to Carnage
+(120 to 180)% Enhanced Defense
+2000 Defense vs. Missile
Maximum Life +3%
Socketed (4)
a viable primary attack for HMP?
My holy saviour requires devotion, can this 0-skill beget the melee tree attack skills for melee paladork?

Praise Jebus!
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lazyknob
Balrog
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Celestialray wrote:Any advice for spirit world? I can't do it on any of my characters. Is there something I'm missing, considering the strategy is not up to date? Purify fountains, hit boss until he dies while trying to not die myself, is that correct? But how can I kill him in under 5 minutes without dying? He summons more untargetable wisps that hit like trucks, his charge hits me for 80% of my life and he has a shitton of life. Any help??

Edit: Xazax doable with bow druid? My homing nova shot projectiles keep hitting his minions. He takes almost no damage from laughing ghost since he's also constantly moving and we all know how nice is lg mechanically. He also has a shitton of health and only managed to get him to 75% before instance locked. Any suggestions? Do I need to improve my gear (somehow)?


Xazax
Ever made a crumb trail for a pet to follow? Same thing here.
Use whatever minion you have at your disposal i.e. edyrems.
Minions if you are not specifically build for it die in a hit or two. Summon them in a trail to lead the Penitants into the opposite side of wherever the boss is at, spam a few summons and run away.

The concept is to lead the minions away, and the the summons makes the process a little neater, providing that extra second or two, to break contact. Outside of a certain distance the Penitants are inactive, so you get the boss all to yourself until it summons another Penitant.
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macola
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Does Xis rw works with unique jewels? I used two
Demonstone Blood
Demonstone Blood
Jewel

Required Level: 40
Item Level: 40
Can be Inserted into Socketed Items
Adds 20-40 Fire Damage
Maximum Life +(0 to 1)%
, which worked perfecty in regular
Sangreal
Sangreal
Paladin Shields

'OhmSol'
Runeword Level: 70
Demon Blood Aura
You and Undead Minions: Maximum Life +6%
26.6 Yard Radius
-10% Base Block Chance
25% Attack Speed
40% Hit Recovery
+(10 to 15)% to Summoned Minion Life
+33 Defense
, to create Xis shield. The order of socketing was: jewel+jewel+Lo Rune+Xis Rune, but nothing happened. Did I missed something?

Image
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Anonymous:
Memelistas
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Yes, you missed patch notes :

Empowered runewords will now only require 1 enchanted rune instead of rune + Xis combo
They can be obtained by cubing a low rune and Xis Rune
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macola
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Yeah, i feel like moron now :) Tnx for the answer.
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Johnny Impak
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Quick question. Where the f&#% is Juris Khan in Ureh ?

I reach the end of the ‘bridge’ where his life bar shows up, but I can’t see him. Reached this point twice with my sin so far, died little bit after that.
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ChuckNoRis
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at the end of the bridge you must go left about 15-20 steps and you will find him there
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Johnny Impak
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Okay. Will try again later. If only surviving was nit that much of an issue in there. Getting Shadow Refuge out of Darkwardens, 82 poison res, 55% dodge. No summuns, because Trapsin. Only thing I can do is teleport with merc for an extra target. Will get it eventually.
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Knight_Saber
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Johnny Impak wrote:Okay. Will try again later. If only surviving was nit that much of an issue in there. Getting Shadow Refuge out of Darkwardens, 82 poison res, 55% dodge. No summuns, because Trapsin. Only thing I can do is teleport with merc for an extra target. Will get it eventually.

Just go UMP and get every charm on first attempt, because the balance is stronk.

Where you think is the end of the bridge, there is a little staircase to another platform. There are several locations you can teleport to that are complete safe zones in this area BTW. Juris should die in a couple of hits, not a 'tuff' boss.
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lazyknob
Balrog
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Johnny Impak wrote:Okay. Will try again later. If only surviving was nit that much of an issue in there. Getting Shadow Refuge out of Darkwardens, 82 poison res, 55% dodge. No summuns, because Trapsin. Only thing I can do is teleport with merc for an extra target. Will get it eventually.


Edyrems?