Σ 1.7 Bugs&Feedback

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Scalewinged
Blood Golem
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Wotan wrote:Baal hell is super random. Sometimes you can get him with 1-2 visions and sometimes he decided to go on acid and just summon the whole the parking lot at once ( not using reanimates or summons).


Agreed and i think he can be made like Xazax with timer on summons (but with fix to "feature" that Xazax also adds summon each time you re-enter arena)
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Jampula
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Procs need a bit of rework too. 1% change on kill is just silly, I know there are many more mobs in Median but still. And these lvl1 dmg things, I mean for example "20% Chance to cast level 1 Corrupted Vines on Death Blow", how does that help anyone but engine core getting cluttered. I can understand if it is somekind of debuff, but these low lvl dmg things are mostly stupid.
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Scalewinged
Blood Golem
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Jampula wrote:Procs need a bit of rework too. 1% change on kill is just silly, I know there are many more mobs in Median but still. And these lvl1 dmg things, I mean for example "20% Chance to cast level 1 Corrupted Vines on Death Blow", how does that help anyone but engine core getting cluttered. I can understand if it is somekind of debuff, but these low lvl dmg things are mostly stupid.


Patchlog wrote: 20% chance to cast Corrupted Vines on Death Blow (200% weapon damage)


Low damage thing?.

PS: Bonus feedback. New reworked passive spell damage on druid became serious nerf (read as "almost killed") to Glacial nova build around
Absolute Zero
Absolute Zero
Battle Staff (Sacred)

Two-Hand Damage: 61 to 66
Required Level: 100
Required Dexterity: 234
Item Level: 120
Dexterity Damage Bonus: (0.15 per Dexterity)%
Glacial Nova: +150% Total Damage
Fire Spell Damage Reduces Cold Spell Damage
Fire Pierce Reduces Cold Pierce
Glacial Nova Cooldown Reduced by 4 seconds
-40% to Enemy Cold Resistance
+(20 to 30) to Glacial Nova
Maximum Fire Resist -5%
Maximum Cold Resist +10%
(50 to 100)% Bonus to Defense
Cannot Be Frozen
Socketed (4)
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Jampula
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Oh sorry, somehow mishaped that for Druid spell. But still a rework need applies.
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ckelch
Skeleton
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Mr_Bill wrote:FYI, even for a 1.7 Druid who has both a Druid staff and / or the Caoi Dulra Fruit (quest item), Pagan Rites is not reclaiming corpses and auto-healing, the way it is apparently meant to do. This bug MAY (not sure) be due to the fact that the character(s) in question (it was tested with three different ones) pre-dated Patch 1.7 and the location of Pagan Rites changed within the skill tree... but one would still expect it to work.

Planning a respec to see if that resolves the issue.


I have the same problem with my Druid. with version 1.7.4, and I also have both a Druid Staff and the Caoi Dulra Fruit, but nothing seems to make Pagan Rites work at all. I tried a respec with no change. I tried taking the fruit out of the equation with just my Druid's Lone Wolf Flamen Staff and vice versa and still nothing. No Pagan Rites animation on any corpses or any health bump. :( Please fix, my Druid is sad enough as he stands without this apparent bug.

Can anyone else with a Druid (w/either a druid staff or fruit) verify this issue? You used to get an animation over corpses with Pagan Rites, now nothing happens at all (even though the Pagan Rites icon proudly shows in the bottom left corner of my screen - mocking me and laughing at me).
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Wotan
Astral Guardian
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If there could be a buff indicator or/and an aura when Buccanalia is active, would be nice.
ParticuLarry
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ckelch wrote:
Mr_Bill wrote:FYI, even for a 1.7 Druid who has both a Druid staff and / or the Caoi Dulra Fruit (quest item), Pagan Rites is not reclaiming corpses and auto-healing, the way it is apparently meant to do. This bug MAY (not sure) be due to the fact that the character(s) in question (it was tested with three different ones) pre-dated Patch 1.7 and the location of Pagan Rites changed within the skill tree... but one would still expect it to work.

Planning a respec to see if that resolves the issue.


I have the same problem with my Druid. with version 1.7.4, and I also have both a Druid Staff and the Caoi Dulra Fruit, but nothing seems to make Pagan Rites work at all. I tried a respec with no change. I tried taking the fruit out of the equation with just my Druid's Lone Wolf Flamen Staff and vice versa and still nothing. No Pagan Rites animation on any corpses or any health bump. :( Please fix, my Druid is sad enough as he stands without this apparent bug.

Can anyone else with a Druid (w/either a druid staff or fruit) verify this issue? You used to get an animation over corpses with Pagan Rites, now nothing happens at all (even though the Pagan Rites icon proudly shows in the bottom left corner of my screen - mocking me and laughing at me).


This issue can also appear through the use of the "R.I.P. recipe", since it disables corpses from being used in any way or form. So I'd check first if this is maybe the cause of your issue.

In case that issue is coming from your character being old: just make a new one. If you're quick it takes maybe 6 hours to get to hell difficulty, especially if you can twink your character, which is possible in your case as it seems.
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ckelch
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ParticuLarry wrote:
ckelch wrote:
Mr_Bill wrote:FYI, even for a 1.7 Druid who has both a Druid staff and / or the Caoi Dulra Fruit (quest item), Pagan Rites is not reclaiming corpses and auto-healing, the way it is apparently meant to do. This bug MAY (not sure) be due to the fact that the character(s) in question (it was tested with three different ones) pre-dated Patch 1.7 and the location of Pagan Rites changed within the skill tree... but one would still expect it to work.

Planning a respec to see if that resolves the issue.


I have the same problem with my Druid. with version 1.7.4, and I also have both a Druid Staff and the Caoi Dulra Fruit, but nothing seems to make Pagan Rites work at all. I tried a respec with no change. I tried taking the fruit out of the equation with just my Druid's Lone Wolf Flamen Staff and vice versa and still nothing. No Pagan Rites animation on any corpses or any health bump. :( Please fix, my Druid is sad enough as he stands without this apparent bug.

Can anyone else with a Druid (w/either a druid staff or fruit) verify this issue? You used to get an animation over corpses with Pagan Rites, now nothing happens at all (even though the Pagan Rites icon proudly shows in the bottom left corner of my screen - mocking me and laughing at me).


This issue can also appear through the use of the "R.I.P. recipe", since it disables corpses from being used in any way or form. So I'd check first if this is maybe the cause of your issue.

In case that issue is coming from your character being old: just make a new one. If you're quick it takes maybe 6 hours to get to hell difficulty, especially if you can twink your character, which is possible in your case as it seems.


Even though I hated your advice ParticuLarry about throwing away my level 109 Druid and starting over I did just try that tonight. Luckily, it did not take too long to get to level 18 where I could try Pagan Rites (I also luckily found a lvl 1 Druid Flamen Staff as I leveled up to 18) and it worked! It must have been something with the older pre-1.7.2 character that bugged this for us. Respec-ing did not work, only starting over from scratch would fix it. This makes sense since everyone would have been complaining about this skill otherwise. Thanks for taking the time to suggest starting over. I am now on the road to Druid domination and happiness!!
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GreyRook
Balrog
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I think I've encountered a bug. I lost all my characters due to a computer move and had to start over, so I've been leveling an Iron Spiral barbarian through Normal. I'm in Act 3, and trying to do the "Blade of the Old Religion" quest, a.k.a. Quest for The Gidbinn. I found the Gidbinn, clicked on the thingy, and what's supposed to happen is that a special champion pack spawns in and attacks you, and their leader drops the blade on death. But the champion pack isn't spawning for me. I even tried restarting the game, but no dice. I know that the reward is fairly minor, but I'm a completionist.


Also, I keep getting "unhandled exception" c0000005 errors upon quitting the game, which doesn't seem like intended behaviour.
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RequiemLux
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Median XL Team Member
GreyRook wrote:I think I've encountered a bug...


Known.

GreyRook wrote:Also, I keep getting "unhandled exception" c0000005 errors upon quitting the game, which doesn't seem like intended behaviour.


Try the following: find Game.exe in your "Diablo II" folder and set it to run as an Administrator and in compatibility mode with Windows XP (Service Pack 3) or alternatively Windows 7. (Revert back these changes if they don't solve the issue).
If what suggested above didn't work, try downloading this: 3D positional audio. Then extract from the archive the files dsound.dll and dsound.INI and drop thm in your D2 directory, where Game.exe can be found. (Remove these files if they didn't solve the problem).
If the error persist, try changing the video mode in the Launcher's settings page, from 3DFX Glide to one of the other two that suits you better (mind that the other video mode lack customization options).