
1. While playing my assassin I noticed that my Edyrems live much longer than they should, I assume they gain my evade / flat damage mitigation passives? If yes, do reanimates gain those passives as well?
2. Is riftstone droprate affected by partysize?
3. Do "Cast X when Struck" triggers only happen when hit by attacks? Can enemy spells trigger those? Also, do hits that you "avoid"/block still trigger "When Struck" procs? (Assa's passive reads "Chance to Avoid DAMAGE", it could be that the hit still happens, just deals no damage, no?)
4. Is there any skill (or oskill) that creates units hostile to you? Ideally something like a very fat target dummy.