ErlDabbins wrote:I imagine this has been asked, but what is the best place to find oil of conjuration? And does MF affect it? I have been doing icy cellar and drifter cavern, but after about 10 games, no drops. I know 10 games is nothing in d2, but just wondering if there is a better place before i continue to grind.
Crosby4HyG wrote:ErlDabbins wrote:I imagine this has been asked, but what is the best place to find oil of conjuration? And does MF affect it? I have been doing icy cellar and drifter cavern, but after about 10 games, no drops. I know 10 games is nothing in d2, but just wondering if there is a better place before i continue to grind.
The Elite Zones in A5 are the best place to farm them. MF won't affect their drop rate.
Pinball wrote:EnkerZan wrote:EnkerZan wrote:Another question I just remembered to ask, how is retaliate damage calculated?
Reflect damage you mean? Like the stat from this staff?Spire of KehjanIt only reflect the physic damage from mobSpire of Kehjan
War Staff (Sacred)
Two-Hand Damage: 63 to 69
Required Level: 100
Required Dexterity: 199
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(8 to 10) to All Skills
+(101 to 150) Spell Focus
20% Cast Speed
(25 to 50)% to All Attributes
+250 Life Regenerated per Second
Elemental Resists +(30 to 40)%
+(201 to 250) Life after each Kill
250% Damage Reflected
Requirements -40%
Socketed (6)
EnkerZan wrote:Pinball wrote:EnkerZan wrote:EnkerZan wrote:Another question I just remembered to ask, how is retaliate damage calculated?
Reflect damage you mean? Like the stat from this staff?Spire of KehjanIt only reflect the physic damage from mobSpire of Kehjan
War Staff (Sacred)
Two-Hand Damage: 63 to 69
Required Level: 100
Required Dexterity: 199
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(8 to 10) to All Skills
+(101 to 150) Spell Focus
20% Cast Speed
(25 to 50)% to All Attributes
+250 Life Regenerated per Second
Elemental Resists +(30 to 40)%
+(201 to 250) Life after each Kill
250% Damage Reflected
Requirements -40%
Socketed (6)
Retaliate, the Holy Paladin skill. Info on reflect damage would be helpful as well.
Johnny Impak wrote:Admitting that this for trying higher labs, would you suggestCelestial BarrierorCelestial Barrier
Spiked Shield (Sacred)
Defense: (2525 - 2828) to (3012 - 3374)
Chance to Block: 1% + Class%
Required Level: 100
Required Dexterity: 550
Item Level: 120
+(4 to 5) to All Skills
1% Base Block Chance
-50% Attack Speed
30% Cast Speed
-(20 to 25)% to Enemy Elemental Resistances
+(150 to 180)% Enhanced Defense
50% Bonus to Defense
1% Reanimate as: Random Monster
Socketed (6)Herald of Zakarum. In my case here, -% enemy resistances is not an issue. Character is a Trinity Beam paladin. Resistances looks nice on the latter, reanimates are useless on the former, I could use some additional input on this.Herald of Zakarum
Aerin Shield (Sacred)
Defense: (4517 - 5421) to (5297 - 6357)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Strength: 1000
Item Level: 120
Gematria
(Bonus for each Socketed Great/Elemental Rune)
+1 to All Skills
+0.75% Base Block Chance
+20% to Elemental Resists
+1 to Paladin Skill Levels
50% Block Speed
-15% to Enemy Elemental Resistances
+(1 to 10) to Champions of the Sun
+(150 to 200)% Enhanced Defense
+1.5 to Energy (Based on Character Level)
Requirements +100%
Socketed (4)
Johnny Impak wrote:Admitting that this for trying higher labs, would you suggestCelestial BarrierorCelestial Barrier
Spiked Shield (Sacred)
Defense: (2525 - 2828) to (3012 - 3374)
Chance to Block: 1% + Class%
Required Level: 100
Required Dexterity: 550
Item Level: 120
+(4 to 5) to All Skills
1% Base Block Chance
-50% Attack Speed
30% Cast Speed
-(20 to 25)% to Enemy Elemental Resistances
+(150 to 180)% Enhanced Defense
50% Bonus to Defense
1% Reanimate as: Random Monster
Socketed (6)Herald of Zakarum. In my case here, -% enemy resistances is not an issue. Character is a Trinity Beam paladin. Resistances looks nice on the latter, reanimates are useless on the former, I could use some additional input on this.Herald of Zakarum
Aerin Shield (Sacred)
Defense: (4517 - 5421) to (5297 - 6357)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Strength: 1000
Item Level: 120
Gematria
(Bonus for each Socketed Great/Elemental Rune)
+1 to All Skills
+0.75% Base Block Chance
+20% to Elemental Resists
+1 to Paladin Skill Levels
50% Block Speed
-15% to Enemy Elemental Resistances
+(1 to 10) to Champions of the Sun
+(150 to 200)% Enhanced Defense
+1.5 to Energy (Based on Character Level)
Requirements +100%
Socketed (4)