
jsdeitch5 wrote:Question about Empyrean Touch Effigy (makes item ethereal). My goal is to craft an ethereal runeword but the runeword has indestructible in it. Can I make the item ethereal with the effigy then add the runeword? I understand that I can't make the runeword then add the effigy.
marioace wrote:For farming SU and SSU likeHabacalva's LegacyandHabacalva's Legacy
Eagle Orb (Sacred)
One-Hand Damage: 35 to 36
(Sorceress Only)
Required Level: 100
Required Dexterity: 171
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
Flamefront: +3 Maximum Projectiles
-(11 to 25)% to Enemy Fire Resistance
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
+(8 to 15) to Living Flame (Sorceress Only)
+(8 to 15) to Pyroblast (Sorceress Only)
+(8 to 15) to Flamestrike (Sorceress Only)
+(8 to 15) to Flamefront (Sorceress Only)
Socketed (2)Spirit Walker, where is the best place to farm? I know ducraig has increased sacred bias but dunno if it is best for farming, I've been switching between that and dimensional lab.Spirit Walker
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
tothus wrote:I have aHellmouthwhich gives +12 to Parasite. However, when I used it on my Necro that has Parasite, it didn't add to Parasite's skill level, it added a separate Parasite skill at level 12 (+ skills). Is this intentional, or a bug?Hellmouth
Heavy Gloves (Sacred)
Defense: (1680 - 1976) to (3252 - 3566)
Required Level: 100
Required Strength: 525
Item Level: 105
Adds 125-250 Magic Damage
+12 to Rock Shock
+(140 to 200)% Enhanced Defense
+(500 to 2000) Defense
(15 to 25)% to Strength
Regenerate Mana -50%
Maximum Fire Resist +2%
Maximum Poison Resist +2%
50% Bonus to Defense
Socketed (4)
GoochMcNuts wrote:Does 5% fire absorb mean I just take 5% less damage from all fire attacks or does it do something else like heal me?
GoochMcNuts wrote:Also does 5% avoid damage mean every attack that hits me has a 5% chance to do nothing regardless of weather it is physical or elemental dmg?