Short Questions Thread

Discuss Median XL!
Siosilvar
Cow Ninja
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Opgedronken wrote:How many runs on average does it take to get a Shaad rune in single player?
I want one, but toraja is just too boring to run often. Found 2 Krys the first run, one Auhe after 5-6 runs.
I'm not really looking forward to doing 10's of runs just to find the damn thing.


Last I heard, the rarity was 3 Krys : 2 Auhe : 1 Shaad. I don't know if that's still accurate, but if it is then you should be able to get one in about 10 runs?
Berkabus1
Grubber
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Siosilvar wrote:
Opgedronken wrote:How many runs on average does it take to get a Shaad rune in single player?
I want one, but toraja is just too boring to run often. Found 2 Krys the first run, one Auhe after 5-6 runs.
I'm not really looking forward to doing 10's of runs just to find the damn thing.


Last I heard, the rarity was 3 Krys : 2 Auhe : 1 Shaad. I don't know if that's still accurate, but if it is then you should be able to get one in about 10 runs?


I did over 50 runs for a auhe so you should be happy ! The most booring and stupid place to farm. Id rather farm den of evil for tyraels might
Opgedronken
Monkey King
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Yeah I think the ratio is 3 2 1, but the amount I've found is of course variance and has little bearing on the true odds :P.
Siosilvar
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Opgedronken wrote:Yeah I think the ratio is 3 2 1, but the amount I've found is of course variance and has little bearing on the true odds :P.


Yeah, for things with such low drop rates it's often better to talk about things like 90% confidence intervals. Even your average 6% trophy drop can get a little wonky sometimes - you should average one every 16-17 runs but it's not too weird (1 in 10) for it to take 37, and there's that 1 in 100 poor soul out there who doesn't get one until 75 runs.

Statistics is cruel sometimes. :twisted:
blatkill
Core Lord
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Opgedronken wrote:How many runs on average does it take to get a Shaad rune in single player?
I want one, but toraja is just too boring to run often. Found 2 Krys the first run, one Auhe after 5-6 runs.
I'm not really looking forward to doing 10's of runs just to find the damn thing.


I can give you a shaad in SP if you want. Pm sent.
Abaddon666
Pit Knight
106 | 2
Any recommendations on which helmet scroll to use on an iron spiral barb (wdm melee)? I’ll have firedance and hive from relics and hellfire aura from a merc. I was using goblin glee until now, but I want to change it to something else. I’m thinking between life spark and 50% aoe. I’ve been testing 50% aoe scroll a little, but I didn’t observe much (any?) difference. I know it should work only on the initial sword swing, not the whole aoe of iron spiral, but still I didn’t see any difference in dmg dealt/animation. I’ll probably have around 50% ll and 225 life on attack. No life on striking. Any ideas/comments?
Opgedronken
Monkey King
274 | 8
blatkill wrote:I can give you a shaad in SP if you want. Pm sent.


Thanks for the offer mate, but I like playing self found.
If the chance of a shaad is just too small, I'll just go for another gear option :P.
Abaddon666
Pit Knight
106 | 2
Abaddon666 wrote:Any recommendations on which helmet scroll to use on an iron spiral barb (wdm melee)? I’ll have firedance and hive from relics and hellfire aura from a merc. I was using goblin glee until now, but I want to change it to something else. I’m thinking between life spark and 50% aoe. I’ve been testing 50% aoe scroll a little, but I didn’t observe much (any?) difference. I know it should work only on the initial sword swing, not the whole aoe of iron spiral, but still I didn’t see any difference in dmg dealt/animation. I’ll probably have around 50% ll and 225 life on attack. No life on striking. Any ideas/comments?


One more question from me. Can an affix "Target Takes Additional Damage of x" for example from
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2068 - 2350) to (2208 - 2510)
Required Level: 100
Required Strength: 600
Item Level: 120
+2 to Necromancer Skill Levels
25% Life stolen per Hit
Weapon Physical Damage +(60 to 90)%
Hit Causes Monster to Flee +1%
+(120 to 150)% Enhanced Defense
+(40 to 50) to Strength
+(40 to 50) to Dexterity
Target Takes Additional Damage of 500
25% Gold Find
+5 to Light Radius
Socketed (4)
be boosted in any way?
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Jampula
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Abaddon666 wrote:
One more question from me. Can an affix "Target Takes Additional Damage of x" for example from
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2068 - 2350) to (2208 - 2510)
Required Level: 100
Required Strength: 600
Item Level: 120
+2 to Necromancer Skill Levels
25% Life stolen per Hit
Weapon Physical Damage +(60 to 90)%
Hit Causes Monster to Flee +1%
+(120 to 150)% Enhanced Defense
+(40 to 50) to Strength
+(40 to 50) to Dexterity
Target Takes Additional Damage of 500
25% Gold Find
+5 to Light Radius
Socketed (4)
be boosted in any way?

No. Maybe with - enemy physical res but thats such a rare stat.
Abaddon666
Pit Knight
106 | 2
That makes sense. Thanks! :)

My previous question is still open. Anyone? :)
Any recommendations on which helmet scroll to use on an iron spiral barb (wdm melee)? I’ll have firedance and hive from relics and hellfire aura from a merc. I was using goblin glee until now, but I want to change it to something else. I’m thinking between life spark and 50% aoe. I’ve been testing 50% aoe scroll a little, but I didn’t observe much (any?) difference. I know it should work only on the initial sword swing, not the whole aoe of iron spiral, but still I didn’t see any difference in dmg dealt/animation. I’ll probably have around 50% ll and 225 life on attack. No life on striking. Any ideas/comments?

Also, another question. If you summon something from an onskill used on your switch, the summons dissapear after a few seconds. But how does it work with summons that you have hard points in? Let's say you have hard points in Veil King summon. You add a Veil King relic to your weapon on switch and summon him. Will he still be buffed by additional +3 and the orange text from the relic after you switch to your other gear or will you loose that?