I'm level 84. I've killed him twice now, and I've tried all sorts of perfect gems too - nothing works. I'm cubing as soon as I kill him, while the red stuff is swirling.
This is my class charm right?

Quirinus wrote:yes that's the right one.
you have to run it as administrator (right click, properties, and find it there), otherwise the computer won't let it access memory, so it won't see D2.
no idea about glide and no mouse, I have problems with glide so I don't use it.
TheUnderling wrote:Currently looking at the doc's skill nd page and I can't understand a few things.
1. What does it mean by srvmissiles? And what are the differences between, for example, srvmissile and srvmissileA?
2. What's the difference between something like bear claw with a ND of 4 and multiple shot with a ND A of 4?
3. What does "mercicspawner2(hs1:3/4)->" mean? What is the ND of say sporeshot? It doesn't give me an obvious numerical value.
qweqwe wrote:Qn: I don't understand the damage conversion skills though. Like Harbinger or Stormblast.
Eg Harbinger, converts 75% phy dmg to magic dmg. So eg. if my char does 100phy dmg, 100light, 100fire, 100magic, 100cold dmg.
Does this mean using Harbinger, he does:
25phy dmg, 75 magic dmg (conversion), +flat magic dmg from Harbinger? And he loses the 100light, fire, cold, magic dmg he already had? And to maximise dmg from Harbinger or Stormblast I should only max the physical dmg?
Thanks!
qweqwe wrote:suchbalance wrote:Conversion applies to total physical damage only.
means things like estatic frenzy would be useless then. to max dmg it would make sense to use something like lion stance for example?