Short Questions Thread

Discuss Median XL!
Vadoff
Skeleton
2 | 0
I'm trying to finish the level 2 character challenge (binding of baal) - but I can't seem to cube my class charm with a perfect gem.
I'm level 84. I've killed him twice now, and I've tried all sorts of perfect gems too - nothing works. I'm cubing as soon as I kill him, while the red stuff is swirling.

This is my class charm right?

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Stealthmaster
Godsman Guard
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No, this is not the charm you need. You need Class Charm which you can get in Kurast 3000 BA doing Ennead Challenge. Your solution is to go to Hatred K3KBA, get Sacred Sunstone and give the charm to lvl1 amazon char so she can cube it with a jewel.
Edited by Stealthmaster 9 years.
Fumbles
Tantrum changes fan
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Thats not the class charm bro, you need to get it from k3k in act 3

Edit: Stealth-ninja'd
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aknazer
Banned
44 | 0
Quirinus wrote:yes that's the right one.
you have to run it as administrator (right click, properties, and find it there), otherwise the computer won't let it access memory, so it won't see D2.

no idea about glide and no mouse, I have problems with glide so I don't use it.


Oh derp that's what I get for playing at 0100. And I figured out the mouse issue.
TheUnderling
Monkey King
256 | 1
Currently looking at the doc's skill nd page and I can't understand a few things.
1. What does it mean by srvmissiles? And what are the differences between, for example, srvmissile and srvmissileA?
2. What's the difference between something like bear claw with a ND of 4 and multiple shot with a ND A of 4?
3. What does "mercicspawner2(hs1:3/4)->" mean? What is the ND of say sporeshot? It doesn't give me an obvious numerical value.
qweqwe
Cog
230 | 4
Qn: I don't understand the damage conversion skills though. Like Harbinger or Stormblast.

Eg Harbinger, converts 75% phy dmg to magic dmg. So eg. if my char does 100phy dmg, 100light, 100fire, 100magic, 100cold dmg.
Does this mean using Harbinger, he does:
25phy dmg, 75 magic dmg (conversion), +flat magic dmg from Harbinger? And he loses the 100light, fire, cold, magic dmg he already had? And to maximise dmg from Harbinger or Stormblast I should only max the physical dmg?
Thanks!
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suchbalance
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TheUnderling wrote:Currently looking at the doc's skill nd page and I can't understand a few things.
1. What does it mean by srvmissiles? And what are the differences between, for example, srvmissile and srvmissileA?
2. What's the difference between something like bear claw with a ND of 4 and multiple shot with a ND A of 4?
3. What does "mercicspawner2(hs1:3/4)->" mean? What is the ND of say sporeshot? It doesn't give me an obvious numerical value.


1) A skill which uses missiles has two types client & server. The client are what you see being displayed. The server is what actually determines the functionality. These usually match but often do not. missileA,B,C are just submissiles of that type which form a chain.

2) Sometimes the main missile is not the one dealing the damage.

3) mercicspawner is the internal name the game uses to identify the missile. 3/4 is the weapon damage. The ND is 4 frames (the pyramid top).

Also bear in mind that list is old and some weapon damage / ND values are innacurate.

qweqwe wrote:Qn: I don't understand the damage conversion skills though. Like Harbinger or Stormblast.

Eg Harbinger, converts 75% phy dmg to magic dmg. So eg. if my char does 100phy dmg, 100light, 100fire, 100magic, 100cold dmg.
Does this mean using Harbinger, he does:
25phy dmg, 75 magic dmg (conversion), +flat magic dmg from Harbinger? And he loses the 100light, fire, cold, magic dmg he already had? And to maximise dmg from Harbinger or Stormblast I should only max the physical dmg?
Thanks!


Conversion applies to total physical damage only.
qweqwe
Cog
230 | 4
suchbalance wrote:Conversion applies to total physical damage only.


means things like estatic frenzy would be useless then. to max dmg it would make sense to use something like lion stance for example?
TheUnderling
Monkey King
256 | 1
What is stormpike? That on striking proc on the amazon storm set.
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suchbalance
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qweqwe wrote:
suchbalance wrote:Conversion applies to total physical damage only.


means things like estatic frenzy would be useless then. to max dmg it would make sense to use something like lion stance for example?


You misunderstood.

If you have 100 phys dmg & 100 fire & 100 cold & 100 magic.

Harbinger converts 75% to magical.

So you end up dealing 25 phys & 100 fire & 100 cold & 175 magic.

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