Short Questions Thread

Discuss Median XL!
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Urezzz
Bone Archer
71 | 0
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Hello,
I want to make a character dedicated solely for purify bosses. Something with high vit and lots of shields and what not. Does anyone have a build or ideas? I was thinking of making a pally. But I'm open for w.e ideas! Any help would be gratetly appreciated!
Heroebal
Rust Claw
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Wychwind assassin skill does it go from -phys resist to +phys resist or does it cap at 0%. I currently only have 1 pt into wychwind and I’m already almost at 0% phys resist just from + skills on charms & gear. I’m wondering if it’s worth spending skill pts into wychwind to increase phys resist. As if I’m reading it correctly I don’t think adding skill pts will increase the dmg, as dmg is based off 40% of wpn.
patrick_pkl
Gravedigger
191 | 4
How much -resists pierce is needed for labs? Is it still -135 for normal mobs? Or we need progressively?

How much -resists pierce is needed for the mini bosses (other than phobos/anomaly)? i.e. navigator, assassin, amazon, etc. -170 like other ubers?
Istaryu
Harpylisk
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patrick_pkl wrote:How much -resists pierce is needed for labs? Is it still -135 for normal mobs? Or we need progressively?

How much -resists pierce is needed for the mini bosses (other than phobos/anomaly)? i.e. navigator, assassin, amazon, etc. -170 like other ubers?


It is written on the riftstone how much resist enemies have, but it doesnt really matter since you are gearing for bosses anyways. Those other bosses have just 70 resists.

Heroebal wrote:Wychwind assassin skill does it go from -phys resist to +phys resist or does it cap at 0%. I currently only have 1 pt into wychwind and I’m already almost at 0% phys resist just from + skills on charms & gear. I’m wondering if it’s worth spending skill pts into wychwind to increase phys resist. As if I’m reading it correctly I don’t think adding skill pts will increase the dmg, as dmg is based off 40% of wpn.


It goes down to -5%. Also read the upgrade, thats where the base points in whychwind does stuff.
patrick_pkl
Gravedigger
191 | 4
edit: found my answer; sloth doesnt respawn unless you stand in his room.
Edited by patrick_pkl 3 years.
patrick_pkl
Gravedigger
191 | 4
Istaryu wrote:
patrick_pkl wrote:How much -resists pierce is needed for labs? Is it still -135 for normal mobs? Or we need progressively?

How much -resists pierce is needed for the mini bosses (other than phobos/anomaly)? i.e. navigator, assassin, amazon, etc. -170 like other ubers?


It is written on the riftstone how much resist enemies have, but it doesnt really matter since you are gearing for bosses anyways. Those other bosses have just 70 resists.



So... just go for 170 pierce then? Unless I'm aiming for anomaly and phobos, then I need more?
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Immortal2563
Grubber
345 | 10
Here u have:
robomixor
Sasquatch
66 | 1
Should i MOed Enhanced defense on superiors armors before making runeword, or there it is caped ?? ty
La_minore
Rust Claw
87 | 4
robomixor wrote:Should i MOed Enhanced defense on superiors armors before making runeword, or there it is caped ?? ty


MO before socketing in for maximum enhanced defense. That way you can easily go over the 200% limit (60 or 50 of base armor + 75 from five MOs + value from the runeword property).

For example, 48 from base armor plus 75 from five MOs plus 190 from the runeword, gives you 313% enhanced defense.

However the (+ level requirement) applies.
patrick_pkl
Gravedigger
191 | 4
edit: nvm found out.