Short Questions Thread

Discuss Median XL!
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BearBearderBarb wrote:
GoochMcNuts wrote:Ok so for example ewd effects min/max physical dmg but I don’t see anything like that for flat ele dmg like what’s on the uldy trophy. I was expecting my dmg to go up the exact amount that’s on the charm but it was much more. Is there anything that effects flat ele dmg?

You still didn't provide any specific info regarding your situation. At least tell your build, for fucks sake.

Here is one of my median xl characters that has the uldy trophy: https://tsw.vn.cz/char/ophilia
The trophy says it gives a flat 100-150 fire/cold/light dmg so I was expecting my dmg gain to be minimal like just a couple hundred but instead it goes up by a couple thousand.
I'm looking for something formulaic so that I can get some idea of how the game is calculating the damage so I can plan for this on future character builds.
So for example if we look at weapon physical damage: ((base wep dmg x enhanced dmg) + min/max dmg) x ewd = physical dmg output
Is there something like this for calculating elemental damage that is added onto weapon strikes?
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GoochMcNuts wrote:Here is one of my median xl characters that has the uldy trophy: https://tsw.vn.cz/char/ophilia

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Just tell me the build.
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Giu
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BearBearderBarb wrote:
GoochMcNuts wrote:Here is one of my median xl characters that has the uldy trophy: https://tsw.vn.cz/char/ophilia

Image
Just tell me the build.

Just login
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Giu
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GoochMcNuts wrote:
BearBearderBarb wrote:
GoochMcNuts wrote:Ok so for example ewd effects min/max physical dmg but I don’t see anything like that for flat ele dmg like what’s on the uldy trophy. I was expecting my dmg to go up the exact amount that’s on the charm but it was much more. Is there anything that effects flat ele dmg?

You still didn't provide any specific info regarding your situation. At least tell your build, for fucks sake.

Here is one of my median xl characters that has the uldy trophy: https://tsw.vn.cz/char/ophilia
The trophy says it gives a flat 100-150 fire/cold/light dmg so I was expecting my dmg gain to be minimal like just a couple hundred but instead it goes up by a couple thousand.
I'm looking for something formulaic so that I can get some idea of how the game is calculating the damage so I can plan for this on future character builds.
So for example if we look at weapon physical damage: ((base wep dmg x enhanced dmg) + min/max dmg) x ewd = physical dmg output
Is there something like this for calculating elemental damage that is added onto weapon strikes?

stop looking at character sheet and look at d2stats 2nd page.
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The orange stat on artemesia's authority says that it adds 4-5 dmg per hammer of zerae base level, would this apply if I were using a relic? or does it require actual talent points in the skill?
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Sandwhiches
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does -% to Enemy Elemental Resistances include phys/magic spell dmg?
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Sandwhiches wrote:does -% to Enemy Elemental Resistances include phys/magic spell dmg?

No from what I gather the intended purpose of magic dmg is I hit you for 100 magic dmg, you lose 100 hp. It can’t be mitigated via pierce/resistance except in rare cases like the awakening body armour. You can use spell focus/magic spell dmg/skill ups to make that number bigger if it’s an attacking spell like pally vessels but only skill ups will work for a buff like ecstatic frenzy for zons.

Physical spell dmg/spell focus/skill ups will buff physical dmg that doesn’t come as a result of a weapon. So this will work for pally vessels (one is magic the other is physical). But it won’t do anything for say zon bow attacks since their skills use a weapon dmg modifier.

So if I hit you for 100 magic dmg, you lose 100 hp. If I hit you for 100 physical spell dmg, you can cut that in half by caping your physical resist.
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Can someone help me install median xl? I have the game files unzipped on my pc but when I point the launcher to the game folder it says it can't find a valid installation of the base game.
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Gale Force has this: "Now deals up to an additional 400% weapon damage in melee only (depends on target size)".
This wouldnt apply to poison damage of the hit would it?
suhasbhat26
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why eve of destruction is made level 125 requirement? it was 120 earlier
i find it takes lot of time to level up at 113 at worldstone keep levels