Example Fire Spell Dmg Comparison: Apocalypse vs Flamestrike
(using suchbalance's skill calc)
*note: apoc has a
ND of 4. Flamestrike has no ND. fortunately, this doesn't affect my calcs, as i cannot cast faster than 4 frames anyway.
[spoil=Apocalypse]Assuming:
+20 allskills
+21 apoc from rolled boots
+24 apoc from
The Magister

The Magister
Long Staff (4)
Two-Hand Damage: 6 to 7
Required Level: 3
Required Dexterity: 8
Item Level: 1
Dexterity Damage Bonus: (0.15 per Dexterity)%
+1 to All Skills
+(11 to 13)% to Fire Spell Damage
+(11 to 13)% to Lightning Spell Damage
+(3 to 5) to Flamefront
+(3 to 5) to Flash
Fire Resist +(16 to 25)%
Lightning Resist +(16 to 25)%
(11 to 15)% Bonus to Defense
Socketed (2)
Two-Hand Damage: 13 to 15
Required Level: 21
Required Dexterity: 19
Item Level: 31
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(2 to 3) to All Skills
+(16 to 18)% to Fire Spell Damage
+(16 to 18)% to Lightning Spell Damage
+(7 to 10) to Flamefront
+(9 to 12) to Flash
Fire Resist +(36 to 45)%
Lightning Resist +(36 to 45)%
(21 to 25)% Bonus to Defense
Socketed (3)
Two-Hand Damage: 22 to 26
Required Level: 40
Required Dexterity: 43
Item Level: 51
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(3 to 4) to All Skills
+(21 to 23)% to Fire Spell Damage
+(21 to 23)% to Lightning Spell Damage
+(13 to 16) to Flamefront
+(19 to 24) to Flash
Fire Resist +(56 to 65)%
Lightning Resist +(56 to 65)%
(31 to 35)% Bonus to Defense
Socketed (4)
Two-Hand Damage: 27 to 32
Required Level: 49
Required Dexterity: 88
Item Level: 77
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(5 to 6) to All Skills
+(23 to 25)% to Fire Spell Damage
+(23 to 25)% to Lightning Spell Damage
+(19 to 24) to Flamefront
+(25 to 30) to Flash
Fire Resist +(66 to 75)%
Lightning Resist +(66 to 75)%
(36 to 40)% Bonus to Defense
Socketed (4)
= lvl 65 apoc
at lvl 65, the calc shows that apoc does avg dmg of 1751dmg/hit. apoc only hits once per cast. so:
1751 dmg/hit* 1hit/1cast = 1751dmg/cast
assuming 4 frames per cast (sorceress equipped with 2h staff, max cast speed breakpoint), 25 frames/s:
25frames/s * 1cast/4frames = 25/4 casts/s = ~6 casts/s
so then we have
1751dmg/cast * 6cast/s =
10506dmg/s (or dps or damage per sec)[/spoil]
[spoil=Flamestrike]This one is more difficult, as we have to take into account multiple hits per cast. Also, because it has a duration, we must also factor spell stacking (casting multiple flamestrikes on top of each other). But i think i got it. So let's continue:
Flamestrikes hits/s is not displayed in the description like with abyss, but if we divide the total fire dmg per blast by the fire dmg (per hit), we get the number of hits per cast--which is 7.
Since it's duration is 1s, this means it hits 7 times per sec, per cast.
Now, assuming:
+20 allskills (charms & such)
+30 skill pts invested (maybe a bit more or less depending on minigames completed, etc.)
=lvl 50 flamestrike
According to the calc, at lvl 50, flamestrike does roughly 1000 dmg per hit on avg.
So:
1000dmg/hit * 7hits/s/cast = 7000dmg/s/cast
Assuming we are using a sorceress, 2h staff, and meeting faster cast breakpoint, we have a 4 frame cast. As with above, this means 6casts/s.
With a duration of 1s:
1s * 6cast/s = 6casts
We can have 6casts of flamestrike stacked onscreen at a time (perfect spamming w/o hitstun, dying, etc.).
So:
7000dmg/s/cast * 6casts =
42000dmg/s[/spoil]
[spoil=final analysis and comments]42000/10506 = ~4
In other words, flamestrike does 4 times the dps of apocalypse even at 15 lvls lower. Another way of saying this is apocalypse only does 1/4 the dps of flamstrike even with 15 more skill lvls.
Despite chucknoris's description of this and other skills being overpowered and efficient, the numbers show otherwise. In reality they are
underpowered and
inefficient.
If you are a new player reading this thread, resist the temptation to play an "overpowered" build (this build isn't overpowered anyway). I recommend instead to choose any one of the other excellent guides in our
guide center that is made for new, untwinked players (many of them will explicitly say so). Learn the mechanics of the game first. When you are able to farm efficiently, then, if you are still interested, come back to oskill and end game builds that you find interesting.[/spoil]
[spoil=note on AOE of FS vs apoc]i'm well aware that apoc has a much larger radius than FS. i would still rather have a somewhat smaller aoe and much higher dps than a bigger aoe and much lower dps, though.
let's say that you have a mob of 40 enemies and let's say that it takes 8 sec for apoc to kill all of them. assuming that FS has 4x the dps, that means that a portion of those enemies will die in 2 sec--let's just say 10. another portion (let's just say another 10) after another 2 sec. So why does this matter at all?
well, with apoc, i'm going to be taking hits for 40 enemies for the entire duration of 8 secs (until they die). with FS, on the other hand, after 2 sec, i'll only be taking dmg from 30 enemies. after 4 secs, i'll only be taking damage from 1/2 the enemies. so you can see how trading more aoe for less dps isn't always better.
Also, i'm not really sure if i have to say this, but FS is an AOE spell, not a single target one.[/spoil]