Bloodtemplar wrote:Well i would say not considered a bug but the koncept of walking and sprinting is awful. Main problem is not the move speed but the walking animation caracters are stuck in now... walking animation in d2 is pure shit and now that we are forced to play with such animation and to me very ugly wanna be diablo 3 interface) i tought MEDIAN XL was a gamer team who wanted to revive diablo 2 with was perfect in my opinion but now you guys are the same as EA same as blizzard same as bethesda... Blizzard failed badly with diablo 3 and i belive everyone on this forum does not like diablo 3 thats why we are here on diablo 2 remake and then you destroyed heven and made hell. You mixed up perfection d2 with complete shit diablo3. I am trying for 3 days now to force myself to play again but that small interface is realy small and ugly i just cant look at that and think oh its diablo 2 plus forcing everyone to look at bad walking animation on a NEW, NEW! ENGINE... i honestly think you made a rely big mistake with this update, but good luck with it.
Wouldn't it be better to remove the distinction between levels of damage when running and walking?
I mean, just make it so we take the same damage when running or walking and make the default running. It just slows the game down to have to walk. And walking in combat is a bit unrelaistic anyway; it's suppose to be an *action* RPG.