Sigma 1.2 Bugs & Feedback

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Crash
Madawc
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Life and Death: "+2 extra targets"
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Vessel of Judgment "2 Blasts". 1 target + 2 extra targets should be 3.... or is math wrong?
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Crash
Madawc
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Why isn't Sanguine Covenant a passive? It already requires Grim Presence to be active, that's just adding an extra cast buff for no reason.
theage900
Bone Archer
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ten pin striker UMO ----> 2% movement speed not working? I used two of those UMOs on my crossbow but it wont get the movement speed.. bug?
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Ywinel
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Satanic Mantra is messed now by the way. All set items were making a sentence together.
"Atchangel Dark Angel | Lend Me Thy Light | Through Death's Veil | Till We Have | Heaven In Sight"

Now when the belt is removed("Till We have") the sentence doesn't make sense :C

I wish they would bring it back in the future.
God_of_Magic
Pit Knight
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I have been wondering why "red" equipment that you do not meet requirements for was changed to not show up like normal. I could have sworn when an item was equipped but you didn't meet the requirements it showed you so. As opposed to now where I have run around before with it on at not know because there is no indicator. Am I remembering wrong?
leexun
Stone Warrior
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can you make a clock for the lock-down area when entered to count time down to locked?
clock at top or corner of screen
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adamo68
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Not a bug, but feedback... Malic needs to not be able to path on the bridge. Ruins the encounter.
Celestialray
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I've noticed that the move only 'skill' is quite buggy. I don't know if this behavior is known, but it is extremely annoying and can kill you. It seems that you get stuck a lot into terrain, usually small pebbles or stuff like that if you use move only to move around. Your character just stops in those pebbles and actively need to sidestep every little terrain obstacle. This is especially noticeable in arreat summit, where the terrain is massively fucked up.
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Ywinel
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Celestialray wrote:I've noticed that the move only 'skill' is quite buggy. I don't know if this behavior is known, but it is extremely annoying and can kill you. It seems that you get stuck a lot into terrain, usually small pebbles or stuff like that if you use move only to move around. Your character just stops in those pebbles and actively need to sidestep every little terrain obstacle. This is especially noticeable in arreat summit, where the terrain is massively fucked up.

It's not move only problem but path finding which is just as simple as possible. I doubt it would be fixed.
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Crash
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Farmer wrote:Confirmed.

dimensional labyrinth level 8 is bugged.
level 8 does not drop next level riftstone (double checked and fully cleared)

cleared it once again, no riftstone dropped, game server: gs1


you mean an RNG drop didn't happen in two runs? whoa

cron