Short Questions Thread

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Monkey King
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Food wrote:Totemancer pointers? What should I look for in gear besides -% enemy resists? Why do guides in the old forum completely disregard frostclaw totem?

I can't help you myself, but mr_malice might have something to say.
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suchbalance
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Missile damage is always determined on its creation so... In inSenZe's example the damage would be X.

This also applies to broadside. When you cast broadside the first few projectiles carry the damage of your throwing knife. When you switch to a naginata the projectiles that spawn after that switch will carry the naginata damage.
dutos
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Question about zorun tsin. Is he more likely to spawn a totem if a minion dies? My cold light sorc can't keep up with the totems he spawns
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Tasidon
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Is there any decent stat breakdown tool that we are allowed to use, to read like our total FHR, -enemy res etc. I know D2statreader but cant find the DL for it now..
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GregMXL
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Legend.
Look for D2 Stats Reader by Wojen. Check out the tools section in the old forum.
I don't mean to dwell...but I can't help myself.
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Tasidon
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did, the link was broken =/
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Tasidon wrote:did, the link was broken =/


Pm me your email and I'll send you D2stats reader.
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Rishab
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dutos wrote:Question about zorun tsin. Is he more likely to spawn a totem if a minion dies? My cold light sorc can't keep up with the totems he spawns


i think he is worst if u play with summons, solo is always better
Food
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I am confused about the mechanics of dual wielding, specifically with deathgaze (dual wield barbarian axe skill). The animation alternates hits with the main and offhand weapon.

What boni do the projectiles generated by a main weapon swing carry from the offhand weapon? And what boni do projectiles generated by an offhand weapon swing carry from the main weapon?

I read the LFAQ regarding this, but it's only concerned about direct hits, while I'm asking about the generated projectiles. Thanks.
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Food wrote:I am confused about the mechanics of dual wielding, specifically with deathgaze (dual wield barbarian axe skill). The animation alternates hits with the main and offhand weapon.

What boni do the projectiles generated by a main weapon swing carry from the offhand weapon? And what boni do projectiles generated by an offhand weapon swing carry from the main weapon?

I read the LFAQ regarding this, but it's only concerned about direct hits, while I'm asking about the generated projectiles. Thanks.

I tested it with one normal axe without bonuses and the other one honorific with crushing blow MO.
The crushing blow applied to projectiles regardless of which hand the honorific axe was in.
That would mean all offensive stats on both weapons are applied to projectiles generated when using Deathgaze.
I'm still not sure if damage is 3/5 mainhand or 3/5 mh+oh.