Short Questions Thread

Discuss Median XL!
Boner
Cultist
24 | 0
RequiemLux wrote:
Unnamed wrote:when creating tu in cube -> output item is tu ethereal - it''s normal?


Some items are ethereal, yes. Tried to create Ravenflock?

Boner wrote:
Leviathan


Leviathan
Necromancer Scythes

'QorQorJah'
Runeword Level: 100
30% Attack Speed
+(101 to 125) to Maximum Damage
+(401 to 500) to Attack Rating
+(156 to 186)% Enhanced Damage
+(17 to 21) to Dark Power
(7 to 10)% Deadly Strike
Slow Target (21 to 25)%
(36 to 50)% to Strength
(36 to 50)% to Dexterity
+(75 to 125) to Life
Physical Resist (12 to 15)%
or
Tzeentch


Tzeentch
Necromancer Scythes

'TahaTahaQor'
Runeword Level: 100
4% Chance to cast level 27 Punisher Barrage on Kill
20% Chance to cast level 40 Punisher Bolt on Striking
Adds 63-125 Damage
(17 to 21)% Mana stolen per Hit
-(10 to 15)% to Enemy Elemental Resistances
+(126 to 154)% Enhanced Damage
5% Deadly Strike
Hit Causes Monster to Flee +5%
or
Inti
or
Seed of Conflict
?


If you do not explain for what build I doubt you'll get an answer ;)

melee necro
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RequiemLux
Sand Maggot
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Assuming you're a pure melee necro, if you do not mind the charmed monsters I'd go with
Seed of Conflict
, or otherwise
Tzeentch


Tzeentch
Necromancer Scythes

'TahaTahaQor'
Runeword Level: 100
4% Chance to cast level 27 Punisher Barrage on Kill
20% Chance to cast level 40 Punisher Bolt on Striking
Adds 63-125 Damage
(17 to 21)% Mana stolen per Hit
-(10 to 15)% to Enemy Elemental Resistances
+(126 to 154)% Enhanced Damage
5% Deadly Strike
Hit Causes Monster to Flee +5%
(procs are nice).
Leviathan


Leviathan
Necromancer Scythes

'QorQorJah'
Runeword Level: 100
30% Attack Speed
+(101 to 125) to Maximum Damage
+(401 to 500) to Attack Rating
+(156 to 186)% Enhanced Damage
+(17 to 21) to Dark Power
(7 to 10)% Deadly Strike
Slow Target (21 to 25)%
(36 to 50)% to Strength
(36 to 50)% to Dexterity
+(75 to 125) to Life
Physical Resist (12 to 15)%
slow is nice but no longer that important,
Inti
is not for a pure melee.
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Ronthar
Azure Drake
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Solfege wrote:Didn't you used to be able to bless Sacred Honorifics, or did I imagine that?


You still can, I currently have a belt and gloves both sacred honorific that i shrine blessed
onanism
Cultist
21 | 2
tranvanhieu wrote:
onanism wrote:Does the lion stance damage bonus from TU gilded shield and TU fanged helm affect summoned spirits and merc as well?


They do. Lion Stance combine with those items give huge boost to physical damage for your party (self+summon+mer).

BTW, can anyone tell me why the dev team remove the calatyst of destruction?? I really need it to make items for runewords.


Thanks. Also, the oil of renewal works like the catalyst now, except you don't need a rune anymore to reroll
arkolyno
Acid Prince
49 | 1
Are there any secret items that can drop and are not listed in the game guide?? Like secret mistyc orbs or secret shrines?
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Solfege
Harpylisk
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Ronthar wrote:
Solfege wrote:Didn't you used to be able to bless Sacred Honorifics, or did I imagine that?


You still can, I currently have a belt and gloves both sacred honorific that i shrine blessed


Yeah, I realized you need 2 ACs now. Blessings used to only cost 1 AC. :unamused:
Boner
Cultist
24 | 0
how much tg is Lai rune worth?
Boner
Cultist
24 | 0
how much tg is sup eth Raptor Scythe(Sacred) 6 sockets worth?
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Gausson
Prowler
18 | 1
Hi, what's the effective way to "craft" your rare ring/ammy now in sigma (since the renewal re-rolling not working anymore)?

Find a okay rare one then MO it till your level?
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Ronthar
Azure Drake
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Gausson wrote:Hi, what's the effective way to "craft" your rare ring/ammy now in sigma (since the renewal re-rolling not working anymore)?

Find a okay rare one then MO it till your level?


Yeah making use of MOs on the most useful rares I find is what I have been doing. Can also gamble for rings and amulets now, don't forget!