suggestion: Bloodbath ctc% of Shadowdancer.
The Idea is making bloodbath almost a passive. To prevent spellcasters and non-dual-claw builds from abusing this it has to go as follows:
Add a 100% chance to Shadow Dancer (passive) to cast Bloodbath. Because bloodbath only works with dualclaws, that passive will too.
Background: Having to attack first in order to gain the much needed blockchance always disturbed me. The problem is the small duration and that there are many mechanics in the game where you can't constantly attack. And when you can attack - YOU WANT TO DEAL DAMGE! (Immunity Shields anyone?

So you will still need to attack, but can at the same time already charge up Batstrike or use Noctule to DEAL DAMAGE WHEN YOU HAVE THE CHANCE - JUST LIKE EVERY OTHER BUILD - balance please. (And yes I know it's just one hit, still takes time and timing on a online server...)
p.s.: I also played the Melee Paladin and Barbarian, and they are no comparison, they actually work out well. It's not compareable with asn hassle, imo.