Ekital wrote:Diaco wrote:while you have a point on some classes being more popular than others, this does not necessarily mean they desperately need buffs. For instance S24 has had videos showing both druid and barbs killing Samael, and even a 100% solo deimoss kill with druid werewolf. Are they harder builds to effectively pull off? probably. Are they trash? definitely not
It's not about being able to kill Samael or Deimoss, many builds can if you invest that much TG and have knowledge about the game.
The issue right now stems from many builds right now just hitting progression walls either at around 120 or 135 that are extremely hard to break out of without investment. For example as a Barbarian I can only think of two builds that don't hit a progression wall: Summon barb and Warcry Barb. 2H Barb can do some of the content however it falls behind once you hit 120 and then once again at 135. Now for example Shuriken sin, even with great gear it's ability to do content past 120 is severely limited, with Fauzt being a nightmare to run and being extremely squishy even in Duncraig. This is with basically BiS mind you, if you were trying to dunc with limited/crafted gear it would be a nightmare.
The reason that the Paladin stats are so skewed is simple: it never falls behind and can do all content (At least Unholy/Neutraldin specs, can't say the same for Holy).
I agree that some builds/skill trees need to be either heavily buffed or entirely reworked, but that's very far from saying that there are only a couple builds that work and the rest are shit as onlyforfun is saying. In fact, I'd say that most builds can do most ubers and easily farm dunc/fauzt with a couple SUs/SSUs, crafts and/or Xis runes. I also think it's pretty reasonable that not all skills can be used to do all content with the same speed/effort/investment.