Totemancer (Necromancer Totem)

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fuppy
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Just recorded a video of Frostclaw K3K and some ubers. If you're interested in the gear, which I happened to self-found and neglected on purpose so I wouldn't be too strong, you can see it in the beginning of K3K video.

K3K


Kabraxis (death to bad positioning pepehands)


Judgment Day, double charm upgrade
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fuppy
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Quov Tsin


Cathedral of Vanity
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MeatSlinger3000
Bone Archer
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fuppy wrote:
MeatSlinger3000 wrote:When I was fully invested into Stormeye I was "shotgunning" the totems to keep their damage as high as possible, but the damage was low enough, & their survivability bad enough to be unplayable in the Act 2 Sewers @ lvl ~18. There's a summoner near Radament that has a massive pack of skeletons with him, & the totem simply could not perform in that environment.

But even before then the leveling process throughout Act 1 was slow, & by the time I got to Act 2 it was taking ~7 seconds+ to kill any pack of normal mobs I encountered. It was effectively unplayable until I respec to use all 3 totems.

My gear was: Pax Mystica, Akara's Robe, Rainbow, Epicenter. So I even had the typical Act 1 twink gear.

Yeah I guess I should highlight that people take 1pt into the other totems earlier on, so they don't run into the same problems you did.


I think the issue that myself and the other guy above me had was exactly how to go about early level stat allocation.

For myself, being new to Necro Totem & everything that encapsulates this build, I approached the build & guide by dumping as many points as possible into my primary totem (Stormeye in my case), & then sprinkling other points on w/e skill had the text "MAX" next to it in the guide. By the time I entered Act 2 my points were distributed between Stormeye Totem, Meditation & Embalming. And it was with this specific stat allocation by level 18 that made my character effectively unplayable & in need of a respec.
Spartagus423
Imp
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Yea the Allocation is a bit confusing. I don't even use the bone teleport totem thing because I am not sure how to use it. I click the button sometimes and the totem doesn't move. It feels like I tp to it sometimes when I use it but it never tps to me.

I haven't found that Unique chest that you use early on. I saw people get it from Griswald but I ran him 4 times and never got it so moved on.

Point Allocation is a bit hard to follow but like I said I am a noob with Median XL so learning as I play and my gear is pretty shit but I put no Attribute points into Energy because I have been dumping points into Dex Strength and Vitality because I didn't know how much strength or dex I need...I haven't found any upgrades for gear yet especially my amulet, belt or rings.
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fuppy
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I included both stat and skill allocation plan notes in the guide, in their respective sections.
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physics
Sasquatch
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Spartagus423 wrote:Yea the Allocation is a bit confusing. I don't even use the bone teleport totem thing because I am not sure how to use it. I click the button sometimes and the totem doesn't move. It feels like I tp to it sometimes when I use it but it never tps to me.

I haven't found that Unique chest that you use early on. I saw people get it from Griswald but I ran him 4 times and never got it so moved on.

Point Allocation is a bit hard to follow but like I said I am a noob with Median XL so learning as I play and my gear is pretty shit but I put no Attribute points into Energy because I have been dumping points into Dex Strength and Vitality because I didn't know how much strength or dex I need...I haven't found any upgrades for gear yet especially my amulet, belt or rings.


Talk to Akara in act 1 after clearing the Den of Evil and you can respec as much as you like before level 50. Aim to have almost all your points in Energy. Jewellery will be easier to upgrade in Nightmare.

Griswold chest is acquired by saving Cain and talking to Akara to complete the quest, it might be sitting in your inventory somewhere.
DruidNature
Skeleton
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Spartagus423 wrote: I don't even use the bone teleport totem thing because I am not sure how to use it. I click the button sometimes and the totem doesn't move. It feels like I tp to it sometimes when I use it but it never tps to me.



The teleport isn't to bring the totem "to" you. it teleports YOU (and all of your summons, including totems) to a selected summon/totem of your own.

The way I use this currently is by summoning all my totems. Then, placing a totem near/into a pack, then teleporting to that totem, which brings all my other totems with me. It doesn't "bring them to you" but with you.
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MeatSlinger3000
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DruidNature wrote:
Spartagus423 wrote: I don't even use the bone teleport totem thing because I am not sure how to use it. I click the button sometimes and the totem doesn't move. It feels like I tp to it sometimes when I use it but it never tps to me.



The teleport isn't to bring the totem "to" you. it teleports YOU (and all of your summons, including totems) to a selected summon/totem of your own.

The way I use this currently is by summoning all my totems. Then, placing a totem near/into a pack, then teleporting to that totem, which brings all my other totems with me. It doesn't "bring them to you" but with you.


Also worth noting that if you're using D2Stats and have "Show Loot" set to toggle, you cannot teleport your totems while loot is showing.
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Reeses
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About 15 hours in and def loving the Electric totems! The range on them are a bit rough but I've been able to manage them.
Missing a few pieces to be comfortable in Hell but brute forced Andariel.

Heres a snip-it of my build at this point. Think its about time I use up a reset stats/skills to clean it up a bit. Would love some input if you have any! Thanks Frank for all the help so far!

My biggest issue I think so far is STR requirements. Had to resort crafting some jewels for 12%-14% less requirement and kinda worried I'm going to use that a bit too much and should be focusing on using my sockets for Ele SD.

https://www.youtube.com/watch?v=lLO8t8B0Qag

EDIT: WOOPS. Belt is just a piece of junk with some resists and a perfect diamond.
Left ring is a +1 skills ring and some useless stats I believe.
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fuppy
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Reeses wrote:About 15 hours in and def loving the Electric totems! The range on them are a bit rough but I've been able to manage them.
Missing a few pieces to be comfortable in Hell but brute forced Andariel.

Heres a snip-it of my build at this point. Think its about time I use up a reset stats/skills to clean it up a bit. Would love some input if you have any! Thanks Frank for all the help so far!

My biggest issue I think so far is STR requirements. Had to resort crafting some jewels for 12%-14% less requirement and kinda worried I'm going to use that a bit too much and should be focusing on using my sockets for Ele SD.

https://www.youtube.com/watch?v=lLO8t8B0Qag

EDIT: WOOPS. Belt is just a piece of junk with some resists and a perfect diamond.
Left ring is a +1 skills ring and some useless stats I believe.

I recommend taking 10 or so points from Apprenticeship and put them to Summon Jinn. You'll get a lot more damage that way while losing only couple % of avoid damage and some life on totems.