Endgame Fire Witch ! Melt Your Way To The Top !

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Ekital
Grubber
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Holy Wars
Holy Wars
Eagle Orb (Sacred)

One-Hand Damage: 35 to 36
(Sorceress Only)
Required Level: 100
Required Dexterity: 171
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
7% Chance to cast level 60 Fire Cannonade on Death Blow
+4 to Sorceress Skill Levels
50% Cast Speed
+(20 to 30)% to Spell Damage
-(20 to 30)% to Enemy Elemental Resistances
+(30 to 35) to Emerald Prison
20% to Energy
+(80 to 100) Life after each Kill
3% Reanimate as: Random Monster
Socketed (2)
+
Relic (Rune of Fire)
/
Relic (Trinity Nova)
Relic
Required Level: 75
1% Chance to cast level 40 Trinity Nova on Death Blow
-5% to Enemy Fire Resistance
-5% to Enemy Lightning Resistance
-5% to Enemy Cold Resistance
+(11 to 25) to Trinity Nova
is a very nice farming setup surprised it's not being mentioned.
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chaostyle
Djinn
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Ekital wrote:
Holy Wars
Holy Wars
Eagle Orb (Sacred)

One-Hand Damage: 35 to 36
(Sorceress Only)
Required Level: 100
Required Dexterity: 171
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
7% Chance to cast level 60 Fire Cannonade on Death Blow
+4 to Sorceress Skill Levels
50% Cast Speed
+(20 to 30)% to Spell Damage
-(20 to 30)% to Enemy Elemental Resistances
+(30 to 35) to Emerald Prison
20% to Energy
+(80 to 100) Life after each Kill
3% Reanimate as: Random Monster
Socketed (2)
+
Relic (Rune of Fire)
/
Relic (Trinity Nova)
Relic
Required Level: 75
1% Chance to cast level 40 Trinity Nova on Death Blow
-5% to Enemy Fire Resistance
-5% to Enemy Lightning Resistance
-5% to Enemy Cold Resistance
+(11 to 25) to Trinity Nova
is a very nice farming setup surprised it's not being mentioned.


Hey ekital! Those items are nice but far from being that easy to get as league start or SSF! But yeah there is a lot more item that i could have added to the build! Thanks for sharing!
TehCoffee
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Curious why no mention of The Ritualist chest piece? much better than 99% of crafts your gonna make, and if you never find or trade for those endgame runes it arguably stands up to them just lacks the PR
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chaostyle
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TehCoffee wrote:Curious why no mention of The Ritualist chest piece? much better than 99% of crafts your gonna make, and if you never find or trade for those endgame runes it arguably stands up to them just lacks the PR


Hey tehcoffee! There is a lot of item i didn't mention on this guide for one obvious reason! Make it easy to read and follow! Giving too much random item won't help anyone here! Also
The Ritualist
The Ritualist
Gambeson (Sacred)

Defense: (5583 - 6345) to (5951 - 6762)
(Sorceress Only)
Required Level: 100
Required Dexterity: 486
Item Level: 105
+(3 to 5) to Sorceress Skill Levels
+50 Spell Focus
Firedance Cooldown Reduced by 6 seconds
+20% to Fire Spell Damage
-20% to Enemy Fire Resistance
+(120 to 150)% Enhanced Defense
+3000 Defense vs. Missile
Fire Absorb 5%
+(30 to 50) Life after each Kill
Socketed (6)
is a good item but you won't go trough lab 15 with that body!
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PizzaGater
Banned
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chaostyle wrote:
TehCoffee wrote:Curious why no mention of The Ritualist chest piece? much better than 99% of crafts your gonna make, and if you never find or trade for those endgame runes it arguably stands up to them just lacks the PR


Hey tehcoffee! There is a lot of item i didn't mention on this guide for one obvious reason! Make it easy to read and follow! Giving too much random item won't help anyone here! Also
The Ritualist
The Ritualist
Gambeson (Sacred)

Defense: (5583 - 6345) to (5951 - 6762)
(Sorceress Only)
Required Level: 100
Required Dexterity: 486
Item Level: 105
+(3 to 5) to Sorceress Skill Levels
+50 Spell Focus
Firedance Cooldown Reduced by 6 seconds
+20% to Fire Spell Damage
-20% to Enemy Fire Resistance
+(120 to 150)% Enhanced Defense
+3000 Defense vs. Missile
Fire Absorb 5%
+(30 to 50) Life after each Kill
Socketed (6)
is a good item but you won't go trough lab 15 with that body!


But we won't go lab 15 with the gear you mentioned either, not ?
Like for the helm, Endless Pride is better than Indigo.
I mean, if you talk about lab 15, you have to mention the best options for going there.
Maybe I am totally wrong on gear for sorc tho. But more options never hurts, as example the SSF bowa guide is very well written.
Still great guide man Im following it and so far excellent char, strongest char I ever played i Think :D
TehCoffee
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PizzaGater wrote:
chaostyle wrote:
TehCoffee wrote:Curious why no mention of The Ritualist chest piece? much better than 99% of crafts your gonna make, and if you never find or trade for those endgame runes it arguably stands up to them just lacks the PR


Hey tehcoffee! There is a lot of item i didn't mention on this guide for one obvious reason! Make it easy to read and follow! Giving too much random item won't help anyone here! Also
The Ritualist
The Ritualist
Gambeson (Sacred)

Defense: (5583 - 6345) to (5951 - 6762)
(Sorceress Only)
Required Level: 100
Required Dexterity: 486
Item Level: 105
+(3 to 5) to Sorceress Skill Levels
+50 Spell Focus
Firedance Cooldown Reduced by 6 seconds
+20% to Fire Spell Damage
-20% to Enemy Fire Resistance
+(120 to 150)% Enhanced Defense
+3000 Defense vs. Missile
Fire Absorb 5%
+(30 to 50) Life after each Kill
Socketed (6)
is a good item but you won't go trough lab 15 with that body!


But we won't go lab 15 with the gear you mentioned either, not ?
Like for the helm, Endless Pride is better than Indigo.
I mean, if you talk about lab 15, you have to mention the best options for going there.
Maybe I am totally wrong on gear for sorc tho. But more options never hurts, as example the SSF bowa guide is very well written.
Still great guide man Im following it and so far excellent char, strongest char I ever played i Think :D


his endgame gear set up should be able to do 15s, my point about that chest was more so mid game and up to like 10, maybe even up to 13, with the fire dance cooldown reduction and the defensive stats I ain't seeing any fascinating craft being better unless you get some reallllllly crazy rolls
Everdreams
Fallen
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Hi guys! I'm playing for only 2 weeks, and I'm newbie in this Median XL. I had a few questions about my fire socr. Right now im 140 lvl. I'm working on pierce (106% now), and i have problems with bosses in rifts (barb or assassin for exmpl), and it's hard to me to play 6+ rifts (problem - bosses). I have everything except belt, boots and orbs, and a few charms.
So, what build do you use in rifts (1-5, 5-10, 10+)?
How much time do you need to kill boss (exmpl - barb) on 7 rift?
Does +150% pierce solve my problems?
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Victor
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Everdreams wrote:Hi guys! I'm playing for only 2 weeks, and I'm newbie in this Median XL. I had a few questions about my fire socr. Right now im 140 lvl. I'm working on pierce (106% now), and i have problems with bosses in rifts (barb or assassin for exmpl), and it's hard to me to play 6+ rifts (problem - bosses). I have everything except belt, boots and orbs, and a few charms.
So, what build do you use in rifts (1-5, 5-10, 10+)?
How much time do you need to kill boss (exmpl - barb) on 7 rift?
Does +150% pierce solve my problems?


Hi,

Just follow this guide’s itemization, it’s meant for T15.

106 is even low for trash. You need 135 for regular mobs, 170 for minibosses, 199 for Phoboss and Anomaly to maximize your damage. I personally cleared T15 and killed Anomaly with 166 pierce, switched 2 items to get to 190ish for Phoboss.
Diaco
Mahasattva
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Victor wrote:
Everdreams wrote:Hi guys! I'm playing for only 2 weeks, and I'm newbie in this Median XL. I had a few questions about my fire socr. Right now im 140 lvl. I'm working on pierce (106% now), and i have problems with bosses in rifts (barb or assassin for exmpl), and it's hard to me to play 6+ rifts (problem - bosses). I have everything except belt, boots and orbs, and a few charms.
So, what build do you use in rifts (1-5, 5-10, 10+)?
How much time do you need to kill boss (exmpl - barb) on 7 rift?
Does +150% pierce solve my problems?


Hi,

Just follow this guide’s itemization, it’s meant for T15.

106 is even low for trash. You need 135 for regular mobs, 170 for minibosses, 199 for Phoboss and Anomaly to maximize your damage. I personally cleared T15 and killed Anomaly with 166 pierce, switched 2 items to get to 190ish for Phoboss.


Regarding phoboss, how do you survive his melee attacks, if we have no def, no avoid and no block? Is It by sheer HP numbers + cookies?
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Victor
Cog
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Diaco wrote:
Victor wrote:
Everdreams wrote:Hi guys! I'm playing for only 2 weeks, and I'm newbie in this Median XL. I had a few questions about my fire socr. Right now im 140 lvl. I'm working on pierce (106% now), and i have problems with bosses in rifts (barb or assassin for exmpl), and it's hard to me to play 6+ rifts (problem - bosses). I have everything except belt, boots and orbs, and a few charms.
So, what build do you use in rifts (1-5, 5-10, 10+)?
How much time do you need to kill boss (exmpl - barb) on 7 rift?
Does +150% pierce solve my problems?


Hi,

Just follow this guide’s itemization, it’s meant for T15.

106 is even low for trash. You need 135 for regular mobs, 170 for minibosses, 199 for Phoboss and Anomaly to maximize your damage. I personally cleared T15 and killed Anomaly with 166 pierce, switched 2 items to get to 190ish for Phoboss.


Regarding phoboss, how do you survive his melee attacks, if we have no def, no avoid and no block? Is It by sheer HP numbers + cookies?


Have 400K+ def on my Sorceress but the main challenge for me is surviving the cold explosions. Can't see anything when using flamestrike, so I have to kite constantly.

Cookies define the "Effective Health" for Sorceress. Mine has 23K Health, assuming an instant cookie reaction the "Effective Health" is 23K x 1.4 = 32K. Huge.

Also that 96 cold res and 190+ pierce is pain in the ass. Can't teleport away and remake cookies unlike when facing Anomaly, upon seeing Phoboss in range I replace
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred)

Defense: (1339 - 1506) to (1567 - 1763)
Required Level: 100
Required Strength: 625
Item Level: 120
+2 to All Skills
+150 Spell Focus
30% Cast Speed
+(16 to 20)% to Spell Damage
+(140 to 170)% Enhanced Defense
+75 to Strength
-100 to Life
Elemental Resists +15%
Socketed (4)
with crafted gloves having 4 Perfect Onyxes and as well as switching
The Tesseract
The Tesseract
Amulet

Required Level: 100
Item Level: 105
+2 to All Skills
25% Cast Speed
+(1 to 30)% to Fire Spell Damage
-(1 to 20)% to Enemy Fire Resistance
+(1 to 30)% to Lightning Spell Damage
-(1 to 20)% to Enemy Lightning Resistance
+(1 to 30)% to Cold Spell Damage
-(1 to 20)% to Enemy Cold Resistance
+(1 to 30)% to Poison Spell Damage
-(1 to 20)% to Enemy Poison Resistance
with a lotteried
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet

Required Level: 110
Item Level: 110
15% Innate Elemental Damage
-(20 to 30)% to Enemy Elemental Resistances
. That way he goes down before I run out of cookies.